gzdoom/src/posix/sdl
2017-05-20 23:21:51 +02:00
..
crashcatcher.c I missed one last spot where a FreeBSD compilation should follow the path of OS X -- <signal.h> needs to be pulled in for signal functions 2016-01-07 22:48:25 -06:00
critsec.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
hardware.cpp - fixed: Added currentrenderer checks to SDL and COCOA implementations of 'swtruecolor' 2017-04-30 16:35:16 -04:00
i_gui.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_input.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
i_system.cpp Fix handling long wait times on POSIX's I_WaitVBL 2017-05-09 23:21:32 +02:00
i_system.mm Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
i_timer.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
sdlglvideo.cpp vid_glswfb: Prevent defunct windows. 2017-05-20 23:21:51 +02:00
sdlglvideo.h SDLGLFB: Implement mouse coordinate scaling for the menus. 2017-05-14 12:12:12 +03:00
sdlvideo.cpp SDLGLFB: Implement mouse coordinate scaling for the menus. 2017-05-14 12:12:12 +03:00
sdlvideo.h - took DCanvas and all its subtypes out of the DObject tree. 2017-04-14 10:48:18 +02:00
st_start.cpp Added native startup window for OS X 2015-12-29 15:19:42 +02:00