gzdoom/src/common/utility
2022-09-04 09:01:57 +02:00
..
basics.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
cmdlib.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
cmdlib.h - Backend update from Raze, mostly maintenance changes without new functionality. 2022-08-11 22:51:19 +02:00
colormatcher.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
configfile.cpp - moved most basic utility code without any dependencies on the rest of the engine to 'common' directory. 2020-04-11 14:00:13 +02:00
configfile.h - moved most basic utility code without any dependencies on the rest of the engine to 'common' directory. 2020-04-11 14:00:13 +02:00
engineerrors.cpp - moved sc_man and palettecontainer to the 'common' folder. 2020-04-11 14:00:21 +02:00
engineerrors.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
filereadermusicinterface.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
files.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
files.h - fixed the integer readers' internal variables. 2020-09-27 08:13:52 +02:00
files_decompress.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
findfile.cpp - do not use POSIX directory functions in common code. 2022-08-17 10:02:25 +02:00
findfile.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
floatrect.h - advanced coordinate control for overlays over DTA_Fullscreen images. 2020-06-06 12:51:03 +02:00
i_module.cpp - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
i_module.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
i_time.cpp - Backend update from Raze 2022-06-06 12:09:29 +02:00
i_time.h - Backend update from Raze 2022-06-06 12:09:29 +02:00
intrect.h - Backend update from Raze, mostly maintenance changes without new functionality. 2022-08-11 22:51:19 +02:00
m_alloc.cpp Fix startup crash on DragonFly BSD 2020-06-11 21:41:00 +03:00
m_alloc.h Fix FreeBSD compilation (#1184) 2020-09-20 14:47:05 -04:00
m_argv.cpp - moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG. 2020-04-11 14:00:14 +02:00
m_argv.h - moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG. 2020-04-11 14:00:14 +02:00
m_bbox.h - sanitized dependencies of the softpoly render backend. 2020-04-29 18:48:15 +02:00
m_fixed.h - disable implicit conversions from float to TAngle 2022-08-26 18:01:26 +02:00
m_swap.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
matrix.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
matrix.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
memarena.cpp - make m_alloc optional for tarray and memarena 2022-01-24 19:05:46 +01:00
memarena.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
name.cpp - split up namedef.h into a shared and game specific part and cleaned out many unused names. 2022-01-20 00:14:08 +01:00
name.h - split up namedef.h into a shared and game specific part and cleaned out many unused names. 2022-01-20 00:14:08 +01:00
palentry.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
palette.cpp - Backend update from Raze. 2022-01-02 11:39:17 +01:00
palutil.h - allow passing a remap table to BestColor. 2021-08-21 10:55:21 +02:00
parallel_for.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
r_memory.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_memory.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
refcounted.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
s_playlist.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
s_playlist.h - moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG. 2020-04-11 14:00:14 +02:00
tarray.h -fix TArray::Append with rvalue parameter 2022-04-29 02:10:43 +02:00
templates.h - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
tflags.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
utf8.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
utf8.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
vectors.h - move BobSin to game side. 2022-09-04 09:01:57 +02:00
weightedlist.h - moved a few leftover utility classes to 'common'. 2020-04-29 17:51:04 +02:00
x86.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
x86.h - added detection of more x86 extended CPU instructions 2021-02-06 16:56:59 +02:00
zstrformat.cpp - Backend update from Raze. 2022-01-02 11:39:17 +01:00
zstring.cpp - changed FString API to use ptrdiff_t instead of long for signed size arguments. 2021-08-12 00:45:59 +02:00
zstring.h - changed FString API to use ptrdiff_t instead of long for signed size arguments. 2021-08-12 00:45:59 +02:00