gzdoom/src/gl/textures
Christoph Oelckers a3070e8846 - fixed: FGLTexture::CreateTexBuffer needs to be more careful with setting the texture's translucency information.
First, if it has already been determined the value should be left alone and second, for translated textures the generated buffer is inconclusive so in that case it cannot be used at all.
2016-12-29 14:33:53 +01:00
..
gl_bitmap.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_bitmap.h - fixed display of alpha textures without shaders. 2016-04-26 19:11:32 +02:00
gl_hirestex.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_hqresize.cpp Added multithreaded upscaling with xBRZ (macOS only) 2016-10-14 17:14:49 +03:00
gl_hwtexture.cpp Fix tonemap texture filtering (black screen) regression 2016-11-28 02:32:57 +01:00
gl_hwtexture.h Fix tonemap texture filtering (black screen) regression 2016-11-28 02:32:57 +01:00
gl_material.cpp - fixed: FGLTexture::CreateTexBuffer needs to be more careful with setting the texture's translucency information. 2016-12-29 14:33:53 +01:00
gl_material.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_samplers.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_samplers.h - fixed caching of texture sampler state for old hardware. 2016-05-03 13:39:41 +02:00
gl_skyboxtexture.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_skyboxtexture.h - GL code adjustments for reworked precaching. 2015-04-01 11:59:41 +02:00
gl_texture.cpp - use the new ZDoom code for retrieving a sky's cap color to avoid redundancies. 2016-10-20 10:36:23 +02:00
gl_texture.h - use the new ZDoom code for retrieving a sky's cap color to avoid redundancies. 2016-10-20 10:36:23 +02:00
gl_translate.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_translate.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00