gzdoom/src/common
2021-08-10 18:51:44 +02:00
..
2d - Backend update from Raze. 2021-07-11 09:53:01 +02:00
audio - Backend update from Raze. 2021-08-03 12:52:21 +02:00
console - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00
engine - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00
filesystem - Backend update from Raze. 2021-08-03 12:52:21 +02:00
fonts - fixed: palette index 0 (transparent) was left uninitialized for BMF fonts. 2021-08-10 18:18:44 +02:00
menu - fixed saving game to wrong save slot 2021-04-26 09:46:20 +03:00
models - fixed parsing of 2D vectors in OBJ model loader 2021-06-13 10:42:34 +03:00
objects - backend update from Raze. 2021-05-17 20:44:19 +02:00
platform - fixed patch version in compatibility implementation of macOS detection 2021-08-07 12:37:18 +03:00
rendering - fixed two vr_* CVARs not getting archived. 2021-08-10 18:51:44 +02:00
scripting - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00
statusbar - Backend update from Raze. 2021-07-11 09:53:01 +02:00
textures - Backend update from Raze. 2021-07-11 09:53:01 +02:00
thirdparty - Backend update from Raze. 2021-07-11 09:53:01 +02:00
utility - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00