.. |
common
|
- added a compile option to fully disable the software renderer.
|
2022-11-08 11:24:35 +01:00 |
console
|
- overhaul of savegame path management.
|
2022-11-05 13:28:31 +01:00 |
g_statusbar
|
- added option to show hub and episode names on the alt HUD.
|
2022-10-26 17:44:51 +02:00 |
gamedata
|
- added option to show hub and episode names on the alt HUD.
|
2022-10-26 17:44:51 +02:00 |
intermission
|
- reverted AActor::scale to a DVector2.
|
2022-07-11 12:20:34 +02:00 |
maploader
|
Fix planeval; add direct sector slope manipulation
|
2022-09-20 15:08:02 -04:00 |
menu
|
- overhaul of savegame path management.
|
2022-11-05 13:28:31 +01:00 |
playsim
|
- remaining changes for moving bone data to the backend
|
2022-11-06 10:59:33 +01:00 |
posix
|
Add detection for the Final Doom WADs that were recently added to the Steam version of Doom II.
|
2022-08-12 11:39:41 +02:00 |
r_data
|
- removed the unused BaseBlend* variables and the testblend CCMD.
|
2022-11-08 11:46:13 +01:00 |
rendering
|
- removed the unused BaseBlend* variables and the testblend CCMD.
|
2022-11-08 11:46:13 +01:00 |
scripting
|
- did some cleanup on p_mobj.cpp
|
2022-11-05 12:00:43 +01:00 |
sound
|
- reworked CVARs to not use a linked list and to be initialized manually.
|
2022-10-21 18:56:43 +02:00 |
utility/nodebuilder
|
- did a test compile as C++20 and fixed all warnings that got emitted.
|
2022-07-15 09:17:50 +02:00 |
win32
|
Add support for the GOG releases of the Unity versions of Doom and Doom II.
|
2022-08-19 08:00:53 +02:00 |
am_map.cpp
|
- made CVar declarations type safe again.
|
2022-10-22 09:29:38 +02:00 |
am_map.h
|
|
|
announcer.h
|
|
|
bbannouncer.cpp
|
|
|
CMakeLists.txt
|
- added a compile option to fully disable the software renderer.
|
2022-11-08 11:24:35 +01:00 |
ct_chat.cpp
|
- reworked CVARs to not use a linked list and to be initialized manually.
|
2022-10-21 18:56:43 +02:00 |
d_anonstats.cpp
|
build: unbreak compilation on Linux
|
2022-11-05 19:48:46 -04:00 |
d_buttons.h
|
|
|
d_defcvars.cpp
|
- add some more blacklisted cvars to defcvars
|
2022-11-08 14:51:41 -05:00 |
d_defcvars.h
|
|
|
d_event.h
|
|
|
d_iwad.cpp
|
- handle autoload flags in startup through function parameters instead of directly accessing the CVARs.
|
2022-10-02 17:12:34 +02:00 |
d_main.cpp
|
- added a compile option to fully disable the software renderer.
|
2022-11-08 11:24:35 +01:00 |
d_main.h
|
- added a compile option to fully disable the software renderer.
|
2022-11-08 11:24:35 +01:00 |
d_net.cpp
|
- overhaul of savegame path management.
|
2022-11-05 13:28:31 +01:00 |
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- reworked CVARs to not use a linked list and to be initialized manually.
|
2022-10-21 18:56:43 +02:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
|
|
doomdata.h
|
|
|
doomdef.h
|
- reworked CVARs to not use a linked list and to be initialized manually.
|
2022-10-21 18:56:43 +02:00 |
doomstat.cpp
|
- minor cleanup.
|
2022-10-02 14:36:49 +02:00 |
doomstat.h
|
- add a system interface for CheckCheatmode and moved some sound code to the backend.
|
2022-10-02 16:48:56 +02:00 |
doomtype.h
|
|
|
empty.cpp
|
|
|
events.cpp
|
- disable implicit conversions from float to TAngle
|
2022-08-26 18:01:26 +02:00 |
events.h
|
|
|
g_cvars.cpp
|
- moved language CVAR to backend.
|
2022-10-02 17:59:39 +02:00 |
g_cvars.h
|
|
|
g_dumpinfo.cpp
|
- add a system interface for CheckCheatmode and moved some sound code to the backend.
|
2022-10-02 16:48:56 +02:00 |
g_game.cpp
|
- overhaul of savegame path management.
|
2022-11-05 13:28:31 +01:00 |
g_game.h
|
- overhaul of savegame path management.
|
2022-11-05 13:28:31 +01:00 |
g_hub.cpp
|
|
|
g_hub.h
|
|
|
g_level.cpp
|
- missed one BaseBlend use.
|
2022-11-08 12:01:34 +01:00 |
g_level.h
|
|
|
g_levellocals.h
|
- try to keep the engine stable for as long as possible if a VM exception occurs in OnDestroy while running a cleanup.
|
2022-10-20 17:12:43 +02:00 |
g_pch.h
|
|
|
g_pch2.h
|
|
|
gameconfigfile.cpp
|
- reworked CVARs to not use a linked list and to be initialized manually.
|
2022-10-21 18:56:43 +02:00 |
gameconfigfile.h
|
|
|
hu_scores.cpp
|
|
|
hu_stuff.h
|
- moved chatmodeon to the backend.
|
2022-10-02 14:01:43 +02:00 |
m_cheat.cpp
|
- add a system interface for CheckCheatmode and moved some sound code to the backend.
|
2022-10-02 16:48:56 +02:00 |
m_cheat.h
|
|
|
m_misc.cpp
|
- pass filename to I_WriteIniFailed as parameter.
|
2022-10-02 14:08:07 +02:00 |
m_misc.h
|
|
|
namedef_custom.h
|
- fixed: P_SpawnMapThing may not call playsim code.
|
2022-11-05 09:43:06 +01:00 |
p_conversation.cpp
|
- disable implicit conversions from float to TAngle
|
2022-08-26 18:01:26 +02:00 |
p_conversation.h
|
|
|
p_openmap.cpp
|
|
|
p_saveg.cpp
|
Finished serializing
|
2022-07-22 17:11:59 +02:00 |
p_saveg.h
|
|
|
p_setup.cpp
|
- try to keep the engine stable for as long as possible if a VM exception occurs in OnDestroy while running a cleanup.
|
2022-10-20 17:12:43 +02:00 |
p_setup.h
|
- try to keep the engine stable for as long as possible if a VM exception occurs in OnDestroy while running a cleanup.
|
2022-10-20 17:12:43 +02:00 |
p_states.cpp
|
|
|
p_tick.cpp
|
- add a system interface for CheckCheatmode and moved some sound code to the backend.
|
2022-10-02 16:48:56 +02:00 |
p_tick.h
|
|
|
r_state.h
|
|
|
scriptutil.cpp
|
|
|
scriptutil.h
|
|
|
serializer_doom.cpp
|
|
|
serializer_doom.h
|
|
|
st_stuff.cpp
|
- reworked CVARs to not use a linked list and to be initialized manually.
|
2022-10-21 18:56:43 +02:00 |
st_stuff.h
|
- removed the unused BaseBlend* variables and the testblend CCMD.
|
2022-11-08 11:46:13 +01:00 |
version.h
|
- create g4.10pre tag
|
2022-11-05 18:04:50 -04:00 |
wi_stuff.cpp
|
- fixed background setup for intermissions to apply tiling only where intended.
|
2022-11-08 20:50:08 +01:00 |
wi_stuff.h
|
|
|