gzdoom/wadsrc
Christoph Oelckers 4ff07b68ee - Added support for ST's QUARTERGRAVITY flag.
- Added a generalized version of Skulltag's A_CheckRailReload function.
- Fixed: DrawImage didn't take 0 as a valid image index.
- Added Gez's RandomSpawner submission with significant changes.
- Added optional blocks for MAPINFO map definitions. ZDoom doesn't use
  this feature itself but it allows other ports based on ZDoom
  to implement their own sets of options without making such a MAPINFO 
  unreadable by ZDoom.


SVN r1044 (trunk)
2008-06-22 09:13:19 +00:00
..
crouch - Added a show_obituaries option to disable obituaries without disabling 2006-05-15 15:28:46 +00:00
decals Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
decorate - Added support for ST's QUARTERGRAVITY flag. 2008-06-22 09:13:19 +00:00
languages - Added support for AttackZOffset to P_RailAttack. 2008-01-30 18:45:15 +00:00
mapinfo - Changed: HIRESTEX 'define' textures now replace existing textures 2008-05-11 21:16:32 +00:00
xlat - Fixed: Parsing sector special bit masks must be done backwards so that later 2008-05-12 17:14:38 +00:00
althudcf.txt - Added Skulltag's pickup sprite and related information to the pistol. This 2008-01-11 22:38:10 +00:00
amrka0.png - Added a new MapMarker actor. Instead of appearing in the 3D view, it appears 2006-10-20 04:04:04 +00:00
animated.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
animdefs.txt Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
artibox.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
badpatch.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
clerface.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
confont.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dbigfont.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dehsupp.lmp - Changed MIDI playback to not bother playing super short songs that don't 2008-03-23 05:24:40 +00:00
dehsupp.txt - Changed MIDI playback to not bother playing super short songs that don't 2008-03-23 05:24:40 +00:00
dsempty.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fiteface.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta60.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta61.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta62.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta63.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta164.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta165.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta182.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta188.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta191.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fontdefs.txt May 18, 2008 (SBarInfo Update #20) 2008-05-18 15:48:03 +00:00
hamoback.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
icebreak.flac - Re-converted icebreak.flac because the old version apparently didn't work. 2008-01-06 20:54:18 +00:00
iceca0.png - Fixed: P_UndoPlayerMorph didn't properly transfer the inventory. It just 2006-06-27 23:49:45 +00:00
icecb0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
icecc0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
icecd0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
icedeath.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
in_epi1.txt SVN r28 (trunk) 2006-04-11 18:02:51 +00:00
in_epi2.txt SVN r28 (trunk) 2006-04-11 18:02:51 +00:00
in_epi3.txt - Fixed: Thing_ChangeTid must check whether the actor whose tid is about to 2006-05-22 09:53:09 +00:00
in_htc1.txt - ZDoom now loads zdoom.pk3 instead of zdoom.wad. 2006-04-29 12:40:09 +00:00
in_htc2.txt - ZDoom now loads zdoom.pk3 instead of zdoom.wad. 2006-04-29 12:40:09 +00:00
in_htc3.txt - ZDoom now loads zdoom.pk3 instead of zdoom.wad. 2006-04-29 12:40:09 +00:00
indexfont.fon - forgot to commit indexfont.fon. 2007-12-23 20:59:43 +00:00
invgeml1.png - Size-optimized invgem PNGs. 2008-02-19 03:07:04 +00:00
invgeml2.png - Size-optimized invgem PNGs. 2008-02-19 03:07:04 +00:00
invgemr1.png - Size-optimized invgem PNGs. 2008-02-19 03:07:04 +00:00
invgemr2.png - Size-optimized invgem PNGs. 2008-02-19 03:07:04 +00:00
lockdefs.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
mageface.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
Makefile - Changed MIDI playback to not bother playing super short songs that don't 2008-03-23 05:24:40 +00:00
Makefile.mgw - Changed MIDI playback to not bother playing super short songs that don't 2008-03-23 05:24:40 +00:00
Makefile2 - Changed MIDI playback to not bother playing super short songs that don't 2008-03-23 05:24:40 +00:00
noflat.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
pista0.png - Moved thingdef_codeptr.cpp into thingdef/ with the other thingdef files. 2008-01-12 01:17:37 +00:00
quake.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
railgunfire.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
reverbs.txt - Since KDIZD is the only mapset I know of that used reverb, and it didn't 2008-05-20 04:02:49 +00:00
rsmka0.png - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
rsmkb0.png - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
rsmkc0.png - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
rsmkd0.png - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
rsmke0.png - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
sbarinfo.txt - Added copyright/license headers to a few files. 2008-03-19 09:53:23 +00:00
sbigfont.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
secret.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
selectbo.png Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sndinfo.txt - Added translucent blending modes to FMultipatchTexture (not tested yet!) 2008-04-22 18:48:30 +00:00
sndseq.txt - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
spaldoom.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spalhtic.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spark1.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spark2.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spark3.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn196.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn197.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn214.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn220.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn223.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stfbany.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stkeys6.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stkeys7.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stkeys8.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stpbany.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
strfhelp.o - Deleted the programmer death script from strifehelp.acs because it is no 2006-06-24 08:03:15 +00:00
teaminfo.txt - Added Karate Chris's TEAMINFO submission. 2007-12-20 20:22:31 +00:00
terrain.txt Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
textcolors.txt SVN r446 (trunk) 2007-01-09 04:40:58 +00:00
tlgl.png Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tnt1a0.png Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
unkna0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
vga-rom.f16 - Added simulation of Strife's startup screen. 2007-01-07 05:00:07 +00:00
wadsrc.vcproj - Since KDIZD is the only mapset I know of that used reverb, and it didn't 2008-05-20 04:02:49 +00:00
x11r6rgb.txt Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb1.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb2.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
xhairb3.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb4.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb5.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb6.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb7.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs.txt Forgot to add xhairs.txt to the repository. 2008-01-08 04:52:57 +00:00
xhairs1.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs2.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs3.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs4.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs5.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs6.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs7.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
zdoom.lst - Since KDIZD is the only mapset I know of that used reverb, and it didn't 2008-05-20 04:02:49 +00:00