gzdoom/wadsrc/decorate/shared
Christoph Oelckers 912f8666d7 November 11, 2007 (Changes by Graf Zahl)
- Fixed: The FMOD stream player must specify whether it wants to play the
  sound looped or not when playback is started, not when the stream is created.
- Fixed: A_Saw didn't use the puff's damage type.
- Fixed: The AxeBlood's death state was using the wrong sprite frame.
- Fixed: The Mancubus had an attack sound defined even though it shouldn't.


SVN r565 (trunk)
2007-11-11 09:02:04 +00:00
..
blood.txt November 11, 2007 (Changes by Graf Zahl) 2007-11-11 09:02:04 +00:00
botstuff.txt - Fixed: The StrifePlayer couldn't obtain his default inventory because 2006-11-29 10:03:35 +00:00
debris.txt - Fixed: The pointer cleanup code must also check a sector's sky box pointers. 2007-10-29 20:27:40 +00:00
fountain.txt - Fixed: The particle fountains' names were different than before 2006-12-14 11:44:49 +00:00
pickups.txt Added one missing file. 2006-11-05 07:34:41 +00:00
sharedmisc.txt - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
soundsequence.txt - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
splashes.txt May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00