gzdoom/src/r_data
Christoph Oelckers 97947f9e10 Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
	dumb/vc6/dumb_static/dumb_static.vcproj
	wadsrc/static/compatibility.txt
2015-03-15 11:42:59 +01:00
..
colormaps.cpp fixed: if we allow long names for the fade table we must also check for them when the colormap gets loaded. 2014-05-13 11:39:25 +02:00
colormaps.h Remove warnings warned by Clang 2015-03-08 17:21:15 -05:00
r_interpolate.cpp - fixed some issues with setting the vertex dirty state. It was also called from several sector init functions and copy code for Boom deep water. The only case where SetPlaneTexZ should call it is from the interpolation code so this is a special case now. 2014-07-28 18:01:01 +02:00
r_interpolate.h - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
r_translate.cpp - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
r_translate.h - Changed FRemapTable::AddDesaturation() to take doubles as parameters, since the C ABI always 2012-09-19 01:45:00 +00:00
renderstyle.cpp - added new renderstyles AddStencil and AddShaded. 2014-05-13 21:16:06 +02:00
renderstyle.h - added new renderstyles AddStencil and AddShaded. 2014-05-13 21:16:06 +02:00
sprites.cpp Merge branch 'master' into Glew_Version_For_Real 2014-07-31 00:59:56 +02:00
sprites.h - fixed some leftover references to the software renderer. 2011-07-07 19:53:42 +00:00
voxels.cpp - Added Gez's OverridePalette VOXELDEF flag. 2013-06-01 02:09:09 +00:00
voxels.h - Added Gez's OverridePalette VOXELDEF flag. 2013-06-01 02:09:09 +00:00