gzdoom/src/g_shared
2016-09-18 13:26:34 +02:00
..
a_action.cpp
a_action.h
a_armor.cpp
a_artifacts.cpp - fixed: When changing weapons due to starting or ending a Tome of Power effect, the PSprite's caller needs to be changed. 2016-07-16 19:55:00 +02:00
a_artifacts.h Avoid creating the targeter layers if the inventory item isn't attached to 2016-06-03 00:50:11 +02:00
a_bridge.cpp
a_camera.cpp
a_debris.cpp
a_decals.cpp - added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone. 2016-08-28 09:55:04 +02:00
a_fastprojectile.cpp Enhanced FastProjectile trails. 2016-09-08 00:38:11 +02:00
a_flashfader.cpp
a_fountain.cpp
a_hatetarget.cpp
a_keys.cpp - fixed: Lock #255 was inaccessible for LOCKDEFS. 2016-05-18 11:56:39 +02:00
a_keys.h
a_lightning.cpp
a_lightning.h
a_mapmarker.cpp
a_morph.cpp Tracer pointer is no longer a safe candidate for storing player morph pointers. Instead, actors must have a new, non-manipulatable pointer. This fixes the following circumstances: 2016-09-01 13:49:58 -05:00
a_morph.h Added TRANSFERTRANSLATION morph flag 2016-07-24 00:56:57 +02:00
a_movingcamera.cpp
a_pickups.cpp Revert "- removed STAT_INVENTORY." 2016-08-25 21:41:17 +02:00
a_pickups.h Renamed NODEATHJUMP to NODEATHDESELECT. 2016-07-28 08:29:47 +02:00
a_puzzleitems.cpp
a_quake.cpp Wave quakes now stack. 2016-09-08 00:38:12 +02:00
a_randomspawner.cpp
a_secrettrigger.cpp
a_sectoraction.cpp
a_setcolor.cpp
a_sharedglobal.h Wave quakes now stack. 2016-09-08 00:38:12 +02:00
a_skies.cpp - fixed: Destroying a SkyViewpoint disabled all sector portals. 2016-06-01 10:10:18 +02:00
a_soundenvironment.cpp - started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use. 2016-09-18 13:26:34 +02:00
a_soundsequence.cpp
a_spark.cpp
a_specialspot.cpp
a_specialspot.h
a_waterzone.cpp
a_weaponpiece.cpp
a_weaponpiece.h
a_weapons.cpp - fixed: When changing weapons due to starting or ending a Tome of Power effect, the PSprite's caller needs to be changed. 2016-07-16 19:55:00 +02:00
hudmessages.cpp Add con_scale for scaling just the console 2016-09-08 00:39:52 +02:00
sbar.h - added a "custom" flag to drawmugshot so that the user-specified image can be forced to be used. 2016-04-27 13:16:35 +02:00
sbar_mugshot.cpp - fixed: The mugshot's angle was inverted. 2016-05-11 14:04:21 +02:00
sbarinfo.cpp Add uiscale slider controlling what scale the On setting uses for hud_scale, hud_althudscale and con_scaletext 2016-09-08 00:39:51 +02:00
sbarinfo.h
sbarinfo_commands.cpp Fixed compilation with GCC/Clang 2016-09-04 10:05:07 +03:00
shared_hud.cpp Add con_scale for scaling just the console 2016-09-08 00:39:52 +02:00
shared_sbar.cpp Add con_scale for scaling just the console 2016-09-08 00:39:52 +02:00