gzdoom/src/posix/cocoa
2017-07-08 12:46:38 +03:00
..
critsec.cpp cleanup of MIDI code dependencies 2017-03-10 19:08:36 +01:00
i_common.h Fixed compilation with macOS SDK earlier than 10.7 2017-01-13 10:52:35 +02:00
i_input.mm Restore mouse position when entering GUI capture mode in Cocoa backend 2017-07-08 12:46:38 +03:00
i_joystick.cpp Fixed compilation warnings in Cocoa backend 2016-11-19 16:42:16 +01:00
i_main.mm Added name of upcoming macOS to OS detection 2017-07-01 12:29:25 +03:00
i_main_except.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_system.mm Replace usleep with nanosleep for macOS too 2017-05-10 09:44:54 +02:00
i_timer.cpp Removed obsolete timer workaround from Cocoa backend 2017-04-23 17:35:35 +03:00
i_video.mm - made OpenGL 3.3 a requirement for running the modern render path. Also force '-glversion 3' to use the modern render path, even though actual OpenGL 3.0 won't support it. 2017-06-28 17:57:04 +02:00
sdlglvideo.h Fixed compilation of Cocoa backend 2017-04-02 10:11:41 +03:00
st_console.h Made sure that the last text line is always visible in OS X startup window 2016-02-28 23:15:22 +01:00
st_console.mm - replaced a large batch of DWORDs. 2017-03-09 20:19:55 +01:00
st_start.mm Added missing header #include for old OS X SDKs 2015-12-30 12:17:38 +02:00