mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 22:11:43 +00:00
12e69adec3
This is mainly for running CI on Linux and macOS. Windws is already working.
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
//-----------------------------------------------------------------------------
|
|
//
|
|
// Copyright 1993-1996 id Software
|
|
// Copyright 1999-2016 Randy Heit
|
|
// Copyright 2002-2016 Christoph Oelckers
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see http://www.gnu.org/licenses/
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
|
|
|
|
#ifndef __M_MISC__
|
|
#define __M_MISC__
|
|
|
|
#include "basics.h"
|
|
#include "zstring.h"
|
|
|
|
class FConfigFile;
|
|
class FGameConfigFile;
|
|
class FIWadManager;
|
|
|
|
extern FGameConfigFile *GameConfig;
|
|
|
|
void M_FindResponseFile (void);
|
|
|
|
// [RH] M_ScreenShot now accepts a filename parameter.
|
|
// Pass a NULL to get the original behavior.
|
|
void M_ScreenShot (const char *filename);
|
|
|
|
void M_LoadDefaults ();
|
|
|
|
bool M_SaveDefaults (const char *filename);
|
|
void M_SaveCustomKeys (FConfigFile *config, char *section, char *subsection, size_t sublen);
|
|
|
|
|
|
#include "i_specialpaths.h"
|
|
#endif
|