gzdoom/src/common
2021-09-25 11:14:18 -04:00
..
2d - extended 2D buffer lifetime to the end of the frame 2021-08-11 19:50:49 +02:00
audio - Backend update from Raze. 2021-08-03 12:52:21 +02:00
console - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
engine - cleanup of the revised y-clamping feature. 2021-09-21 20:31:42 +02:00
filesystem - backend update from Raze. 2021-08-31 07:59:37 +02:00
fonts - Fixed broken V_BreakLines. 2021-09-23 15:36:24 +02:00
menu - menu system update from Raze for better control of animated menus. 2021-09-18 12:19:35 +02:00
models - allow passing a remap table to BestColor. 2021-08-21 10:55:21 +02:00
objects - replaced deprecated throw() with noexcept in TObjPtr 2021-08-21 12:22:15 +02:00
platform Added detection for IWADs downloaded via the Bethesda.net Launcher 2021-09-20 10:50:19 -04:00
rendering GLES: Fix texture MapBuffer and AllocateBuffer create client side memory. 2021-09-25 11:14:18 -04:00
scripting - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
statusbar - Backend update from Raze. 2021-07-11 09:53:01 +02:00
textures - cleanup of the revised y-clamping feature. 2021-09-21 20:31:42 +02:00
thirdparty - Backend update from Raze. 2021-07-11 09:53:01 +02:00
utility - backend update from Raze. 2021-08-31 07:59:37 +02:00