gzdoom/src/maploader
nashmuhandes 57112742fe Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2
# Conflicts:
#	src/common/rendering/gl/gl_shader.cpp
#	src/common/rendering/hwrenderer/data/buffers.h
#	src/common/rendering/v_video.h
2022-01-16 01:57:38 +08:00
..
compatibility.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
edata.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
glnodes.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
maploader.cpp Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2 2021-11-10 19:57:49 +08:00
maploader.h - implement drawing sides with lightmaps 2021-09-24 17:27:23 +08:00
polyobjects.cpp Raise SNDSEQ limit to 4096 sequences 2020-10-25 15:58:30 +01:00
postprocessor.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
renderinfo.cpp - fixed: 3D floor model sectors were not added to the sector lists for precise rendering. 2021-09-14 19:49:42 +02:00
slopes.cpp - moved the combined compatibility flags into FLevelLocals. 2019-01-29 19:28:22 +01:00
specials.cpp - Fixed crash with Scroll_Texture_Offsets with non-zero tag 2021-12-27 15:34:27 +01:00
strifedialogue.cpp - prevent redundant string copying in Strife conversation parser 2021-06-08 10:31:45 +03:00
udmf.cpp Forgot to add the new ZDRayInfo keywords in the UDMF parser 2021-11-12 18:42:37 +08:00
udmf.h - removed the implicit conversion operators from FName. 2020-04-11 14:00:13 +02:00
usdf.cpp Fix IfItem amount not being checked (#1262) 2021-01-02 07:39:14 -05:00