gzdoom/src/maploader
nashmuhandes 57112742fe Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2
# Conflicts:
#	src/common/rendering/gl/gl_shader.cpp
#	src/common/rendering/hwrenderer/data/buffers.h
#	src/common/rendering/v_video.h
2022-01-16 01:57:38 +08:00
..
compatibility.cpp
edata.cpp
glnodes.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
maploader.cpp Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2 2021-11-10 19:57:49 +08:00
maploader.h - implement drawing sides with lightmaps 2021-09-24 17:27:23 +08:00
polyobjects.cpp
postprocessor.cpp
renderinfo.cpp - fixed: 3D floor model sectors were not added to the sector lists for precise rendering. 2021-09-14 19:49:42 +02:00
slopes.cpp
specials.cpp - Fixed crash with Scroll_Texture_Offsets with non-zero tag 2021-12-27 15:34:27 +01:00
strifedialogue.cpp - prevent redundant string copying in Strife conversation parser 2021-06-08 10:31:45 +03:00
udmf.cpp Forgot to add the new ZDRayInfo keywords in the UDMF parser 2021-11-12 18:42:37 +08:00
udmf.h
usdf.cpp