- moved file system implementation to 'common'.

This commit is contained in:
Christoph Oelckers 2020-04-11 13:36:23 +02:00
parent 80c6d5b276
commit 05d8856fe0
177 changed files with 179 additions and 177 deletions

View file

@ -611,6 +611,7 @@ file( GLOB HEADER_FILES
r_data/*.h
r_data/models/*.h
common/utility/*.h
common/filesystem/*.h
common/thirdparty/*.h
common/thirdparty/rapidjson/*.h
common/thirdparty/math./*h
@ -902,7 +903,6 @@ set (PCH_SOURCES
gamedata/gi.cpp
gamedata/stringtable.cpp
gamedata/umapinfo.cpp
gamedata/w_wad.cpp
gamedata/d_dehacked.cpp
gamedata/g_doomedmap.cpp
gamedata/info.cpp
@ -1010,17 +1010,6 @@ set (PCH_SOURCES
menu/optionmenu.cpp
menu/playermenu.cpp
menu/resolutionmenu.cpp
gamedata/resourcefiles/ancientzip.cpp
gamedata/resourcefiles/file_7z.cpp
gamedata/resourcefiles/file_grp.cpp
gamedata/resourcefiles/file_lump.cpp
gamedata/resourcefiles/file_rff.cpp
gamedata/resourcefiles/file_wad.cpp
gamedata/resourcefiles/file_zip.cpp
gamedata/resourcefiles/file_pak.cpp
gamedata/resourcefiles/file_whres.cpp
gamedata/resourcefiles/file_directory.cpp
gamedata/resourcefiles/resourcefile.cpp
gamedata/textures/animations.cpp
gamedata/textures/anim_switches.cpp
gamedata/textures/bitmap.cpp
@ -1138,6 +1127,19 @@ set (PCH_SOURCES
common/utility/zstrformat.cpp
common/thirdparty/md5.cpp
common/thirdparty/superfasthash.cpp
common/filesystem/filesystem.cpp
common/filesystem/ancientzip.cpp
common/filesystem/file_7z.cpp
common/filesystem/file_grp.cpp
common/filesystem/file_lump.cpp
common/filesystem/file_rff.cpp
common/filesystem/file_wad.cpp
common/filesystem/file_zip.cpp
common/filesystem/file_pak.cpp
common/filesystem/file_whres.cpp
common/filesystem/file_directory.cpp
common/filesystem/resourcefile.cpp
utility/m_png.cpp
utility/m_random.cpp
utility/nodebuilder/nodebuild.cpp
@ -1220,6 +1222,7 @@ target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa lzma ${ZMUSIC_LIBRARIES} )
include_directories( .
common/thirdparty
common/filesystem
common/utility
g_statusbar
console
@ -1348,7 +1351,6 @@ source_group("Audio Files\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_
source_group("Audio Files\\Music formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/musicformats/.+")
source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+")
source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
source_group("Game Data\\Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/resourcefiles/.+")
source_group("Game Data\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/fonts/.+")
source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/.+")
source_group("Game Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/.+")
@ -1422,6 +1424,7 @@ source_group("Scripting\\VM" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sc
source_group("Scripting" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/.+")
source_group("Common" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/.+")
source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/utility/.+")
source_group("Common\\File System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/filesystem/.+")
source_group("Common\\Third Party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/thirdparty/.+")
source_group("Common\\Third Party\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/thirdparty/math/.+")
source_group("Common\\Third Party\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/thirdparty/rapidjson/.+")

View file

@ -34,7 +34,7 @@
#include "st_stuff.h"
#include "p_local.h"
#include "p_lnspec.h"
#include "w_wad.h"
#include "filesystem.h"
#include "a_sharedglobal.h"
#include "d_event.h"
#include "gi.h"

View file

@ -36,7 +36,7 @@
#include <ctype.h>
#include "resourcefile.h"
#include "v_text.h"
#include "w_wad.h"
#include "filesystem.h"
#include "engineerrors.h"

View file

@ -42,10 +42,9 @@
#include "m_argv.h"
#include "cmdlib.h"
#include "w_wad.h"
#include "filesystem.h"
#include "m_crc32.h"
#include "printf.h"
#include "resourcefiles/resourcefile.h"
#include "md5.h"
extern FILE* hashfile;

View file

@ -13,7 +13,7 @@
#include "tarray.h"
#include "cmdlib.h"
#include "zstring.h"
#include "resourcefiles/resourcefile.h"
#include "resourcefile.h"
class FResourceFile;
struct FResourceLump;

View file

@ -40,7 +40,7 @@
#include "hu_stuff.h"
#include "configfile.h"
#include "d_event.h"
#include "w_wad.h"
#include "filesystem.h"
#include "templates.h"
#include "dobject.h"
#include "vm.h"

View file

@ -54,7 +54,7 @@
#include "s_sound.h"
#include "g_game.h"
#include "g_level.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "r_defs.h"
#include "d_player.h"

View file

@ -50,7 +50,7 @@
#include "v_palette.h"
#include "v_video.h"
#include "v_text.h"
#include "w_wad.h"
#include "filesystem.h"
#include "sbar.h"
#include "s_sound.h"
#include "doomstat.h"

View file

@ -37,7 +37,7 @@
#include "cmdlib.h"
#include "doomstat.h"
#include "i_system.h"
#include "w_wad.h"
#include "filesystem.h"
#include "m_argv.h"
#include "m_misc.h"
#include "sc_man.h"

View file

@ -50,7 +50,7 @@
#include "doomdef.h"
#include "doomstat.h"
#include "gstrings.h"
#include "w_wad.h"
#include "filesystem.h"
#include "s_sound.h"
#include "v_video.h"
#include "intermission/intermission.h"

View file

@ -39,7 +39,7 @@
#include "a_sharedglobal.h"
#include "d_net.h"
#include "p_setup.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_text.h"
#include "c_functions.h"
#include "gstrings.h"

View file

@ -50,7 +50,7 @@
#include "c_console.h"
#include "c_bind.h"
#include "c_dispatch.h"
#include "w_wad.h"
#include "filesystem.h"
#include "p_local.h"
#include "gstrings.h"
#include "r_sky.h"

View file

@ -43,7 +43,7 @@
#include "engineerrors.h"
#include "doomstat.h"
#include "wi_stuff.h"
#include "w_wad.h"
#include "filesystem.h"
#include "am_map.h"
#include "c_dispatch.h"

View file

@ -3,7 +3,7 @@
#include "doomtype.h"
#include "vectors.h"
#include "sc_man.h"
#include "resourcefiles/file_zip.h"
#include "file_zip.h"
#include "g_mapinfo.h"

View file

@ -38,7 +38,7 @@
#include "v_font.h"
#include "v_video.h"
#include "sbar.h"
#include "w_wad.h"
#include "filesystem.h"
#include "d_player.h"
#include "a_keys.h"
#include "sbarinfo.h"

View file

@ -35,7 +35,7 @@
#include "doomdef.h"
#include "v_video.h"
#include "gi.h"
#include "w_wad.h"
#include "filesystem.h"
#include "a_keys.h"
#include "sbar.h"
#include "sc_man.h"

View file

@ -41,7 +41,7 @@
#include "c_dispatch.h"
#include "c_console.h"
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "s_sound.h"
#include "gi.h"
#include "doomstat.h"

View file

@ -37,7 +37,7 @@
#include "gstrings.h"
#include "d_player.h"
#include "c_console.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_font.h"
#include "vm.h"

View file

@ -51,7 +51,7 @@
#include "g_level.h"
#include "cmdlib.h"
#include "gstrings.h"
#include "w_wad.h"
#include "filesystem.h"
#include "d_player.h"
#include "r_state.h"
#include "c_dispatch.h"

View file

@ -34,7 +34,7 @@
#include "decallib.h"
#include "sc_man.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "cmdlib.h"
#include "m_random.h"

View file

@ -45,7 +45,7 @@
#include "m_swap.h"
#include "v_font.h"
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "cmdlib.h"
#include "sc_man.h"

View file

@ -36,7 +36,7 @@
#include "textures.h"
#include "image.h"
#include "v_font.h"
#include "w_wad.h"
#include "filesystem.h"
#include "utf8.h"
#include "sc_man.h"

View file

@ -37,7 +37,7 @@
#include "textures.h"
#include "image.h"
#include "v_font.h"
#include "w_wad.h"
#include "filesystem.h"
#include "utf8.h"
#include "textures/formats/fontchars.h"

View file

@ -36,7 +36,7 @@
#include "engineerrors.h"
#include "textures.h"
#include "v_font.h"
#include "w_wad.h"
#include "filesystem.h"
class FSinglePicFont : public FFont
{

View file

@ -44,7 +44,7 @@
#include "m_swap.h"
#include "v_font.h"
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "cmdlib.h"
#include "sc_man.h"

View file

@ -35,7 +35,7 @@
#define __V_FONT_H__
#include "doomtype.h"
#include "w_wad.h"
#include "filesystem.h"
#include "vectors.h"
class DCanvas;

View file

@ -42,7 +42,7 @@
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gstrings.h"
#include "vm.h"

View file

@ -36,7 +36,7 @@
#include <assert.h>
#include "templates.h"
#include "g_level.h"
#include "w_wad.h"
#include "filesystem.h"
#include "cmdlib.h"
#include "v_video.h"
#include "p_lnspec.h"

View file

@ -37,7 +37,7 @@
#include "doomtype.h"
#include "vectors.h"
#include "sc_man.h"
#include "resourcefiles/file_zip.h"
#include "file_zip.h"
struct level_info_t;
struct cluster_info_t;

View file

@ -36,7 +36,7 @@
#include "info.h"
#include "gi.h"
#include "sc_man.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "g_level.h"
#include "vm.h"

View file

@ -50,7 +50,7 @@
#include "d_player.h"
#include "events.h"
#include "types.h"
#include "w_wad.h"
#include "filesystem.h"
#include "g_levellocals.h"
extern void LoadActors ();

View file

@ -39,7 +39,7 @@
#include "c_bind.h"
#include "c_dispatch.h"
#include "gameconfigfile.h"
#include "w_wad.h"
#include "filesystem.h"
TArray<FKeySection> KeySections;
extern TArray<FString> KeyConfWeapons;

View file

@ -41,7 +41,7 @@
#include "p_terrain.h"
#include "gi.h"
#include "r_state.h"
#include "w_wad.h"
#include "filesystem.h"
#include "sc_man.h"
#include "p_local.h"
#include "actor.h"

View file

@ -46,7 +46,7 @@
#include "g_game.h"
#include "m_png.h"
#include "engineerrors.h"
#include "w_wad.h"
#include "filesystem.h"
#include "p_local.h"
#include "p_setup.h"
#include "s_sound.h"

View file

@ -36,7 +36,7 @@
#include "stringtable.h"
#include "cmdlib.h"
#include "w_wad.h"
#include "filesystem.h"
#include "i_system.h"
#include "sc_man.h"
#include "c_dispatch.h"

View file

@ -40,7 +40,7 @@
#include "teaminfo.h"
#include "v_font.h"
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "vm.h"
// MACROS ------------------------------------------------------------------

View file

@ -36,7 +36,7 @@
#include "textures/textures.h"
#include "s_sound.h"
#include "r_state.h"
#include "w_wad.h"
#include "filesystem.h"
#include "cmdlib.h"
#include "sc_man.h"
#include "gi.h"

View file

@ -39,7 +39,7 @@
#include "m_random.h"
#include "d_player.h"
#include "p_spec.h"
#include "w_wad.h"
#include "filesystem.h"
#include "serializer.h"
// MACROS ------------------------------------------------------------------

View file

@ -37,7 +37,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "textures/textures.h"
#include "imagehelpers.h"
#include "image.h"

View file

@ -34,7 +34,7 @@
*/
#include "doomtype.h"
#include "w_wad.h"
#include "filesystem.h"
#include "r_data/r_translate.h"
#include "bitmap.h"

View file

@ -36,14 +36,14 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "templates.h"
#include "cmdlib.h"
#include "colormatcher.h"
#include "bitmap.h"
#include "textures/textures.h"
#include "r_data/sprites.h"
#include "resourcefiles/resourcefile.h"
#include "resourcefile.h"
#include "image.h"

View file

@ -50,7 +50,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "bitmap.h"
#include "v_video.h"
#include "imagehelpers.h"

View file

@ -37,7 +37,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "textures/textures.h"
#include "image.h"

View file

@ -35,7 +35,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "textures/textures.h"
#include "imagehelpers.h"
#include "image.h"

View file

@ -35,7 +35,7 @@
*/
#include "doomtype.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_palette.h"
#include "v_video.h"
#include "bitmap.h"

View file

@ -35,7 +35,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "bitmap.h"
#include "imagehelpers.h"

View file

@ -41,7 +41,7 @@ extern "C"
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_text.h"
#include "bitmap.h"
#include "v_video.h"

View file

@ -36,7 +36,7 @@
#include <ctype.h>
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "st_start.h"

View file

@ -35,7 +35,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_palette.h"
#include "v_video.h"
#include "bitmap.h"

View file

@ -36,7 +36,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "bitmap.h"
#include "v_video.h"
#include "imagehelpers.h"

View file

@ -35,7 +35,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "templates.h"
#include "m_png.h"
#include "bitmap.h"

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@ -35,7 +35,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "bitmap.h"
#include "textures/textures.h"

View file

@ -37,7 +37,7 @@
#include "doomtype.h"
#include "d_player.h"
#include "menu/menu.h"
#include "w_wad.h"
#include "filesystem.h"
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"

View file

@ -47,7 +47,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "bitmap.h"
#include "imagehelpers.h"

View file

@ -35,7 +35,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "templates.h"
#include "bitmap.h"
#include "v_video.h"

View file

@ -37,7 +37,7 @@
#include "v_video.h"
#include "bitmap.h"
#include "image.h"
#include "w_wad.h"
#include "filesystem.h"
#include "files.h"
#include "cmdlib.h"

View file

@ -35,7 +35,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "templates.h"
#include "bitmap.h"
#include "v_video.h"

View file

@ -37,7 +37,7 @@
#include <ctype.h>
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "st_start.h"

View file

@ -21,7 +21,7 @@
//
#include "doomtype.h"
#include "w_wad.h"
#include "filesystem.h"
#include "textures.h"
#include "skyboxtexture.h"
#include "bitmap.h"

View file

@ -36,7 +36,7 @@
#include "doomtype.h"
#include "files.h"
#include "w_wad.h"
#include "filesystem.h"
#include "templates.h"
#include "r_data/r_translate.h"

View file

@ -36,7 +36,7 @@
#include "doomtype.h"
#include "doomstat.h"
#include "w_wad.h"
#include "filesystem.h"
#include "templates.h"
#include "i_system.h"
#include "gstrings.h"

View file

@ -19,7 +19,7 @@
#include <stdlib.h>
#include <string.h>
#include "w_wad.h"
#include "filesystem.h"
#include "g_level.h"
#include "r_defs.h"
#include "p_setup.h"

View file

@ -35,7 +35,7 @@
#include <string.h>
#include <ctype.h>
#include "w_wad.h"
#include "filesystem.h"
#include "parsecontext.h"
#include "p_lnspec.h"

View file

@ -35,7 +35,7 @@
#include "doomtype.h"
#include "g_game.h"
#include "d_event.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "v_video.h"
#include "d_main.h"

View file

@ -37,7 +37,7 @@
#include <ctype.h>
#include "intermission/intermission.h"
#include "g_level.h"
#include "w_wad.h"
#include "filesystem.h"
#include "c_dispatch.h"
#include "gstrings.h"
#include "gi.h"

View file

@ -45,7 +45,7 @@
#include "m_swap.h"
#include "m_argv.h"
#include "w_wad.h"
#include "filesystem.h"
#include "c_cvars.h"
#include "c_dispatch.h"

View file

@ -47,7 +47,7 @@
#include "g_level.h"
#include "p_lnspec.h"
#include "p_tags.h"
#include "w_wad.h"
#include "filesystem.h"
#include "textures.h"
#include "g_levellocals.h"
#include "actor.h"

View file

@ -34,7 +34,7 @@
**
*/
#include "w_wad.h"
#include "filesystem.h"
#include "m_argv.h"
#include "sc_man.h"
#include "g_level.h"

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@ -47,7 +47,7 @@
#include "m_argv.h"
#include "c_dispatch.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "p_local.h"
#include "nodebuild.h"
#include "doomstat.h"

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@ -70,7 +70,7 @@
#include "gi.h"
#include "engineerrors.h"
#include "types.h"
#include "w_wad.h"
#include "filesystem.h"
#include "p_conversation.h"
#include "v_video.h"
#include "i_time.h"

View file

@ -39,7 +39,7 @@
#include "g_level.h"
#include "p_lnspec.h"
#include "p_tags.h"
#include "w_wad.h"
#include "filesystem.h"
#include "textures.h"
#include "g_levellocals.h"
#include "actor.h"

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@ -37,7 +37,7 @@
#include "actor.h"
#include "p_conversation.h"
#include "w_wad.h"
#include "filesystem.h"
#include "cmdlib.h"
#include "v_text.h"
#include "gi.h"

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@ -42,7 +42,7 @@
#include "g_level.h"
#include "udmf.h"
#include "r_state.h"
#include "w_wad.h"
#include "filesystem.h"
#include "p_tags.h"
#include "p_terrain.h"
#include "p_spec.h"

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@ -39,7 +39,7 @@
#include "engineerrors.h"
#include "actor.h"
#include "a_pickups.h"
#include "w_wad.h"
#include "filesystem.h"
#include "g_levellocals.h"
#include "maploader.h"

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@ -37,7 +37,7 @@
#include "version.h"
#include "g_game.h"
#include "m_png.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_text.h"
#include "gstrings.h"
#include "serializer.h"

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@ -34,7 +34,7 @@
#include <float.h>
#include "menu/menu.h"
#include "w_wad.h"
#include "filesystem.h"
#include "c_bind.h"
#include "i_music.h"
#include "gi.h"

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@ -36,7 +36,7 @@
#include "actor.h"
#include "p_conversation.h"
#include "w_wad.h"
#include "filesystem.h"
#include "cmdlib.h"
#include "v_text.h"
#include "gi.h"

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@ -37,7 +37,7 @@
#include "p_setup.h"
#include "cmdlib.h"
#include "w_wad.h"
#include "filesystem.h"
#include "md5.h"
#include "g_levellocals.h"
#include "cmdlib.h"

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@ -34,7 +34,7 @@
#include "d_player.h"
#include "m_argv.h"
#include "g_game.h"
#include "w_wad.h"
#include "filesystem.h"
#include "p_local.h"
#include "p_effect.h"
#include "p_terrain.h"

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@ -28,7 +28,7 @@
#ifndef __P_SETUP__
#define __P_SETUP__
#include "resourcefiles/resourcefile.h"
#include "resourcefile.h"
#include "doomdata.h"
#include "r_defs.h"
#include "nodebuild.h"

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@ -47,7 +47,7 @@
#include "d_net.h"
#include "serializer.h"
#include "d_player.h"
#include "w_wad.h"
#include "filesystem.h"
#include "vm.h"
#include "g_levellocals.h"

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@ -40,7 +40,7 @@
#include "c_console.h"
#include "c_dispatch.h"
#include "d_player.h"
#include "w_wad.h"
#include "filesystem.h"
#include "gi.h"
#include "v_font.h"
#include "serializer.h"

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@ -24,7 +24,7 @@
//
#include "w_wad.h"
#include "filesystem.h"
#include "g_level.h"
#include "s_sound.h"
#include "r_sky.h"

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@ -41,7 +41,7 @@
/* includes ************************/
#include "t_script.h"
#include "w_wad.h"
#include "filesystem.h"
#include "serializer.h"
#include "g_levellocals.h"

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@ -39,7 +39,7 @@
#include "p_local.h"
#include "p_lnspec.h"
#include "p_maputl.h"
#include "w_wad.h"
#include "filesystem.h"
#include "g_level.h"
#include "p_terrain.h"
#include "d_player.h"

View file

@ -51,7 +51,7 @@
#include "s_sndseq.h"
#include "sbar.h"
#include "a_sharedglobal.h"
#include "w_wad.h"
#include "filesystem.h"
#include "r_sky.h"
#include "gstrings.h"
#include "gi.h"

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