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blood.txt
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botstuff.txt
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- more exporting of AInventory.
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2017-01-19 20:56:31 +01:00 |
bridge.txt
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- scriptified CustomBridge.OnDestroy.
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2017-01-12 22:56:06 +01:00 |
camera.txt
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- scriptified ASecurityCamera and AAimingCamera.
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2016-11-29 20:16:14 +01:00 |
debris.txt
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- scriptified a_strifeitems.cpp and a_debris.cpp.
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2016-11-29 12:17:05 +01:00 |
decal.txt
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dog.txt
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dynlights.txt
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- scriptified the BeginPlay methods of the VavoomLight classes.
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2017-01-18 19:10:25 +01:00 |
fastprojectile.txt
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- fixed: Since the FastProjectile does not perform a velocity underflow check it must use an approximate comparison when deciding whether to call the Effect method.
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2017-02-07 00:39:46 +01:00 |
fountain.txt
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- scriptified the particle fountains.
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2017-01-13 19:29:54 +01:00 |
hatetarget.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
ice.txt
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- scriptified A_FreezeDeath(Chunks).
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2017-01-14 18:26:59 +01:00 |
itemeffects.txt
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- split up zscript/shared/inventory.txt.
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2016-11-30 13:36:13 +01:00 |
mapmarker.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
morph.txt
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- scriptified MorphProjectile and CustomSprite.
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2017-01-20 01:11:36 +01:00 |
movingcamera.txt
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- fixed division by 0 in ActorMover code.
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2017-02-01 00:21:30 +01:00 |
player.txt
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Merge https://github.com/coelckers/gzdoom
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2017-02-12 21:39:20 -05:00 |
player_cheat.txt
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Fixed incorrect armor given by cheats
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2017-01-23 13:18:30 +02:00 |
randomspawner.txt
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- scriptified the RandomSpawner.
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2017-01-14 02:05:52 +01:00 |
secrettrigger.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
sectoraction.txt
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- scriptified the sector actions.
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2017-01-13 13:51:47 +01:00 |
setcolor.txt
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- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
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2017-01-08 19:07:26 +01:00 |
sharedmisc.txt
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Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again.
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2017-01-21 10:32:26 +01:00 |
skies.txt
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Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future.
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2017-01-21 10:32:26 +01:00 |
soundenvironment.txt
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- scriptified ASoundEnvironment.
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2017-01-14 11:43:08 +01:00 |
soundsequence.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
spark.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
specialspot.txt
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splashes.txt
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teleport.txt
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- scriptified a large part of the weapon code.
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2017-01-19 17:40:34 +01:00 |
waterzone.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |