mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 15:21:51 +00:00
10 lines
186 B
Text
10 lines
186 B
Text
|
|
layout (location = 0) in vec4 PositionInProjection;
|
|
layout (location = 1) in vec2 UV;
|
|
out vec2 TexCoord;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = PositionInProjection;
|
|
TexCoord = UV * UVScale;
|
|
}
|