mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-18 02:12:00 +00:00
db5723997c
SVN r1224 (trunk)
249 lines
5.2 KiB
C++
249 lines
5.2 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// Menu widget stuff, episode selection and such.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
#ifndef __M_MENU_H__
|
|
#define __M_MENU_H__
|
|
|
|
#include "c_cvars.h"
|
|
|
|
struct event_t;
|
|
struct menu_t;
|
|
//
|
|
// MENUS
|
|
//
|
|
// Called by main loop,
|
|
// saves config file and calls I_Quit when user exits.
|
|
// Even when the menu is not displayed,
|
|
// this can resize the view and change game parameters.
|
|
// Does all the real work of the menu interaction.
|
|
bool M_Responder (event_t *ev);
|
|
|
|
// Called by main loop,
|
|
// only used for menu (skull cursor) animation.
|
|
void M_Ticker (void);
|
|
|
|
// Called by main loop,
|
|
// draws the menus directly into the screen buffer.
|
|
void M_Drawer (void);
|
|
|
|
// Called by D_DoomMain, loads the config file.
|
|
void M_Init (void);
|
|
|
|
void M_Deinit ();
|
|
|
|
// Called by intro code to force menu up upon a keypress,
|
|
// does nothing if menu is already up.
|
|
void M_StartControlPanel (bool makeSound);
|
|
|
|
// Turns off the menu
|
|
void M_ClearMenus ();
|
|
|
|
// [RH] Setup options menu
|
|
bool M_StartOptionsMenu (void);
|
|
|
|
// [RH] Handle keys for options menu
|
|
void M_OptResponder (event_t *ev);
|
|
|
|
// [RH] Draw options menu
|
|
void M_OptDrawer (void);
|
|
|
|
// [RH] Initialize options menu
|
|
void M_OptInit (void);
|
|
|
|
// [RH] Initialize the video modes menu
|
|
void M_InitVideoModesMenu (void);
|
|
|
|
void M_SwitchMenu (struct menu_t *menu);
|
|
|
|
void M_PopMenuStack (void);
|
|
|
|
// [RH] Called whenever the display mode changes
|
|
void M_RefreshModesList ();
|
|
|
|
void M_ActivateMenuInput ();
|
|
void M_DeactivateMenuInput ();
|
|
|
|
void M_NotifyNewSave (const char *file, const char *title, bool okForQuicksave);
|
|
|
|
//
|
|
// MENU TYPEDEFS
|
|
//
|
|
typedef enum {
|
|
whitetext,
|
|
redtext,
|
|
more,
|
|
rightmore,
|
|
safemore,
|
|
rsafemore,
|
|
slider,
|
|
absslider,
|
|
inverter,
|
|
discrete,
|
|
discretes,
|
|
cdiscrete,
|
|
ediscrete,
|
|
discrete_guid,
|
|
control,
|
|
screenres,
|
|
bitflag,
|
|
bitmask,
|
|
listelement,
|
|
nochoice,
|
|
numberedmore,
|
|
colorpicker,
|
|
intslider,
|
|
palettegrid,
|
|
} itemtype;
|
|
|
|
struct GUIDName;
|
|
|
|
typedef struct menuitem_s {
|
|
itemtype type;
|
|
const char *label;
|
|
union {
|
|
FBaseCVar *cvar;
|
|
FIntCVar *intcvar;
|
|
FGUIDCVar *guidcvar;
|
|
FColorCVar *colorcvar;
|
|
int selmode;
|
|
float fval;
|
|
} a;
|
|
union {
|
|
float min; /* aka numvalues aka invflag */
|
|
float numvalues;
|
|
float invflag;
|
|
int key1;
|
|
char *res1;
|
|
int position;
|
|
} b;
|
|
union {
|
|
float max;
|
|
int key2;
|
|
char *res2;
|
|
void *extra;
|
|
} c;
|
|
union {
|
|
float step;
|
|
char *res3;
|
|
FBoolCVar *graycheck; // for drawing discrete items
|
|
} d;
|
|
union {
|
|
struct value_t *values;
|
|
struct valuestring_t *valuestrings;
|
|
struct valueenum_t *enumvalues;
|
|
GUIDName *guidvalues;
|
|
char *command;
|
|
void (*cfunc)(FBaseCVar *cvar, float newval);
|
|
void (*mfunc)(void);
|
|
void (*lfunc)(int);
|
|
int highlight;
|
|
int flagmask;
|
|
} e;
|
|
} menuitem_t;
|
|
|
|
struct menu_t {
|
|
const char *texttitle;
|
|
int lastOn;
|
|
int numitems;
|
|
int indent;
|
|
menuitem_t *items;
|
|
int scrolltop;
|
|
int scrollpos;
|
|
int y;
|
|
void (*PreDraw)(void);
|
|
bool DontDim;
|
|
void (*EscapeHandler)(void);
|
|
};
|
|
|
|
struct value_t {
|
|
float value;
|
|
const char *name;
|
|
};
|
|
|
|
struct valuestring_t {
|
|
float value;
|
|
FString name;
|
|
};
|
|
|
|
struct valueenum_t {
|
|
const char *value; // Value of cvar
|
|
const char *name; // Name on menu
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
// -1 = no cursor here, 1 = ok, 2 = arrows ok
|
|
SBYTE status;
|
|
BYTE fulltext; // [RH] Menu name is text, not a graphic
|
|
|
|
// hotkey in menu
|
|
char alphaKey;
|
|
|
|
const char *name;
|
|
|
|
// choice = menu item #.
|
|
// if status = 2,
|
|
// choice=0:leftarrow,1:rightarrow
|
|
void (*routine)(int choice);
|
|
int textcolor;
|
|
} oldmenuitem_t;
|
|
|
|
typedef struct oldmenu_s
|
|
{
|
|
short numitems; // # of menu items
|
|
oldmenuitem_t *menuitems; // menu items
|
|
void (*routine)(void); // draw routine
|
|
short x;
|
|
short y; // x,y of menu
|
|
short lastOn; // last item user was on in menu
|
|
} oldmenu_t;
|
|
|
|
typedef struct
|
|
{
|
|
union {
|
|
menu_t *newmenu;
|
|
oldmenu_t *old;
|
|
} menu;
|
|
bool isNewStyle;
|
|
bool drawSkull;
|
|
} menustack_t;
|
|
|
|
extern value_t YesNo[2];
|
|
extern value_t NoYes[2];
|
|
extern value_t OnOff[2];
|
|
|
|
extern menustack_t MenuStack[16];
|
|
extern int MenuStackDepth;
|
|
|
|
extern bool OptionsActive;
|
|
|
|
extern menu_t *CurrentMenu;
|
|
extern int CurrentItem;
|
|
|
|
#define MAX_EPISODES 8
|
|
|
|
extern oldmenuitem_t EpisodeMenu[MAX_EPISODES];
|
|
extern bool EpisodeNoSkill[MAX_EPISODES];
|
|
extern char EpisodeMaps[MAX_EPISODES][8];
|
|
extern oldmenu_t EpiDef;
|
|
|
|
#endif
|