.. |
actors
|
Merge branch 'ParticleFlags' of https://github.com/MajorCooke/zdoom
|
2016-01-22 00:58:42 +01:00 |
filter
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
graphics
|
Multi-intermission waits for all players + changes
|
2014-06-17 19:46:10 +12:00 |
maparrows
|
- Added keys on the automap for Heretic in easy mode, courtesy of Gez.
|
2012-02-12 02:45:48 +00:00 |
mapinfo
|
- use DMENUPIC as titlepic in doom2bfg.
|
2016-01-05 14:06:07 +01:00 |
sbarinfo
|
- Fixed: Hexen's status bar top graphic was drawn 1 pixel too low.
|
2015-05-20 13:10:08 -04:00 |
shaders/d3d
|
- Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
|
2011-05-15 22:30:20 +00:00 |
sounds
|
- Reprocess all sounds with flac 1.2.1.
|
2009-09-15 01:55:36 +00:00 |
sprites
|
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
|
2015-04-27 10:24:49 +02:00 |
textures
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
xlat
|
- fixed a potential overflow issue with calculating a portal's origin point.
|
2016-01-04 21:05:09 +01:00 |
althudcf.txt
|
- fixed: Changing APROP_Friendly in ACS did not adjust the monster count.
|
2010-08-10 16:22:57 +00:00 |
animated.lmp
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
animdefs.txt
|
- merged menu branch back into trunk.
|
2010-09-14 17:28:18 +00:00 |
compatibility.txt
|
Set compatibility for Return to Hadron
|
2016-01-15 15:54:35 +02:00 |
confont.lmp
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
dbigfont.lmp
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
decaldef.txt
|
- Fixed one small copy-paste error in decaldef.txt for SnakeScorch22.
|
2012-09-11 01:42:01 +00:00 |
decorate.txt
|
Add flies (doomed #112) from the Hexen retail beta
|
2015-04-02 17:52:54 -05:00 |
defbinds.txt
|
Externalized default key bindings
|
2015-04-05 21:40:53 -05:00 |
dehsupp.txt
|
. added MBF dog sounds to Dehacked sound table.
|
2015-09-28 09:09:52 +02:00 |
etc.h.txt
|
- merged 3dfloors2 branch into trunk.
|
2011-01-29 11:09:38 +00:00 |
fontdefs.txt
|
- fixed: The GAMEINFO parser did not correctly handle NOSPRITERENAME
|
2010-10-23 22:33:39 +00:00 |
in_epi1.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
in_epi2.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
in_epi3.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
in_htc1.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
in_htc2.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
in_htc3.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
indexfont
|
- fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles.
|
2008-07-23 15:32:18 +00:00 |
iwadinfo.txt
|
- added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist.
|
2016-01-05 11:16:38 +01:00 |
language.eng
|
Add British English "translation", because u's matter
|
2015-06-30 13:11:33 -05:00 |
language.enu
|
- moved the notification messages for SendToCommunicator into LANGUAGE.
|
2015-11-26 10:25:05 +01:00 |
language.fr
|
- Expand environment variables for autoload paths.
|
2014-07-15 21:26:26 -04:00 |
language.ita
|
- added Italian translation to OB_VOODOO (thanks to Edward-san)
|
2012-04-22 07:37:38 +00:00 |
language.ptb
|
- specte typo in language.ptb.
|
2013-08-10 21:15:06 +02:00 |
lockdefs.txt
|
- Fix mapcolor for Strife's passcard.
|
2011-10-03 00:38:20 +00:00 |
menudef.txt
|
Added turn180 to the controls menu.
|
2016-01-01 13:27:44 -05:00 |
netnotch.dat
|
- added Gez's patch to move Hexen's startup notches out of the EXE.
|
2010-03-27 21:12:08 +00:00 |
notch.dat
|
- added Gez's patch to move Hexen's startup notches out of the EXE.
|
2010-03-27 21:12:08 +00:00 |
reverbs.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
sbarinfo.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
sbigfont.lmp
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
sndinfo.txt
|
Split sndinfo.txt up into multiple files using filter directories.
|
2015-04-03 22:58:58 -05:00 |
sndseq.txt
|
- Fixed copy-paste fail for DoorCloseSmallWood.
|
2010-01-08 04:01:30 +00:00 |
spaldoom.lmp
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
spalhtic.lmp
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
teaminfo.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
terrain.txt
|
- fixed: Heretic's splashes don't alert monsters.
|
2010-05-11 17:30:27 +00:00 |
textcolors.txt
|
- Moved the V_InitFontColors() call earlier in the startup sequence so that
|
2009-02-11 00:16:05 +00:00 |
textures.txt
|
- Enable Doom 1.1 status bar support.
|
2012-11-09 23:03:53 +00:00 |
things.h.txt
|
- merged 3dfloors2 branch into trunk.
|
2011-01-29 11:09:38 +00:00 |
vga-rom-font.16
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
x11r6rgb.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
xhairs.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |