gzdoom/wadsrc/static/shaders
2018-06-12 22:14:44 +02:00
..
glsl - rewrote the blur shader so that it works the same way as the rest 2018-06-12 22:14:44 +02:00
swgl - implemented shader support for rendering the SW renderer canvas with legacy OpenGL. 2018-04-08 13:05:20 +02:00