mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-20 03:01:31 +00:00
44 lines
1.1 KiB
C
44 lines
1.1 KiB
C
|
|
|
|
#ifndef _GL_INTERN_H
|
|
#define _GL_INTERN_H
|
|
|
|
#include "r_defs.h"
|
|
#include "c_cvars.h"
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning(disable:4244)
|
|
#endif
|
|
|
|
EXTERN_CVAR(Bool,gl_enhanced_nightvision)
|
|
EXTERN_CVAR(Int, screenblocks);
|
|
EXTERN_CVAR(Bool, gl_texture)
|
|
EXTERN_CVAR(Int, gl_texture_filter)
|
|
EXTERN_CVAR(Float, gl_texture_filter_anisotropic)
|
|
EXTERN_CVAR(Int, gl_texture_format)
|
|
EXTERN_CVAR(Bool, gl_texture_usehires)
|
|
EXTERN_CVAR(Bool, gl_usefb)
|
|
|
|
EXTERN_CVAR(Int, gl_weaponlight)
|
|
|
|
EXTERN_CVAR (Bool, gl_lights);
|
|
EXTERN_CVAR (Bool, gl_attachedlights);
|
|
EXTERN_CVAR (Bool, gl_lights_checkside);
|
|
EXTERN_CVAR (Float, gl_lights_intensity);
|
|
EXTERN_CVAR (Float, gl_lights_size);
|
|
EXTERN_CVAR (Bool, gl_lights_additive);
|
|
EXTERN_CVAR (Bool, gl_light_sprites);
|
|
EXTERN_CVAR (Bool, gl_light_particles);
|
|
|
|
EXTERN_CVAR(Int, gl_fogmode)
|
|
EXTERN_CVAR(Int, gl_lightmode)
|
|
EXTERN_CVAR(Bool,gl_mirror_envmap)
|
|
|
|
EXTERN_CVAR(Bool,gl_mirrors)
|
|
EXTERN_CVAR(Bool,gl_mirror_envmap)
|
|
EXTERN_CVAR(Bool, gl_seamless)
|
|
|
|
EXTERN_CVAR(Float, gl_mask_threshold)
|
|
EXTERN_CVAR(Float, gl_mask_sprite_threshold)
|
|
|
|
#endif // _GL_INTERN_H
|