mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-20 03:01:31 +00:00
db86385cf6
The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl. Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
276 lines
7.1 KiB
C++
276 lines
7.1 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id: doomtype.h,v 1.2 1997/12/29 19:50:48 pekangas Exp $
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// Simple basic typedefs, isolated here to make it easier
|
|
// separating modules.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
#ifndef __DOOMTYPE__
|
|
#define __DOOMTYPE__
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#ifdef _MSC_VER
|
|
// VC++ does not define PATH_MAX, but the Windows headers do define MAX_PATH.
|
|
// However, we want to avoid including the Windows headers in most of the
|
|
// source files, so we can't use it. So define PATH_MAX to be what MAX_PATH
|
|
// currently is:
|
|
#define PATH_MAX 260
|
|
|
|
// Disable warning about using unsized arrays in structs. It supports it just
|
|
// fine, and so do Clang and GCC, but the latter two don't warn about it.
|
|
#pragma warning(disable:4200)
|
|
#endif
|
|
|
|
#include <limits.h>
|
|
#include "tarray.h"
|
|
#include "name.h"
|
|
#include "zstring.h"
|
|
|
|
class PClassActor;
|
|
typedef TMap<int, PClassActor *> FClassMap;
|
|
|
|
// Since this file is included by everything, it seems an appropriate place
|
|
// to check the NOASM/USEASM macros.
|
|
|
|
// There are three assembly-related macros:
|
|
//
|
|
// NOASM - Assembly code is disabled
|
|
// X86_ASM - Using ia32 assembly code
|
|
// X64_ASM - Using amd64 assembly code
|
|
//
|
|
// Note that these relate only to using the pure assembly code. Inline
|
|
// assembly may still be used without respect to these macros, as
|
|
// deemed appropriate.
|
|
|
|
#ifndef NOASM
|
|
// Select the appropriate type of assembly code to use.
|
|
|
|
#if defined(_M_IX86) || defined(__i386__)
|
|
|
|
#define X86_ASM
|
|
#ifdef X64_ASM
|
|
#undef X64_ASM
|
|
#endif
|
|
|
|
#elif defined(_M_X64) || defined(__amd64__)
|
|
|
|
#define X64_ASM
|
|
#ifdef X86_ASM
|
|
#undef X86_ASM
|
|
#endif
|
|
|
|
#else
|
|
|
|
#define NOASM
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#ifdef NOASM
|
|
// Ensure no assembly macros are defined if NOASM is defined.
|
|
|
|
#ifdef X86_ASM
|
|
#undef X86_ASM
|
|
#endif
|
|
|
|
#ifdef X64_ASM
|
|
#undef X64_ASM
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
#define NOVTABLE __declspec(novtable)
|
|
#else
|
|
#define NOVTABLE
|
|
#endif
|
|
|
|
#if defined(__clang__)
|
|
#if defined(__has_feature) && __has_feature(address_sanitizer)
|
|
#define NO_SANITIZE __attribute__((no_sanitize("address")))
|
|
#else
|
|
#define NO_SANITIZE
|
|
#endif
|
|
#else
|
|
#define NO_SANITIZE
|
|
#endif
|
|
|
|
#if defined(__GNUC__)
|
|
// With versions of GCC newer than 4.2, it appears it was determined that the
|
|
// cost of an unaligned pointer on PPC was high enough to add padding to the
|
|
// end of packed structs. For whatever reason __packed__ and pragma pack are
|
|
// handled differently in this regard. Note that this only needs to be applied
|
|
// to types which are used in arrays or sizeof is needed. This also prevents
|
|
// code from taking references to the struct members.
|
|
#define FORCE_PACKED __attribute__((__packed__))
|
|
#else
|
|
#define FORCE_PACKED
|
|
#endif
|
|
|
|
#include "basictypes.h"
|
|
|
|
extern bool batchrun;
|
|
|
|
// Bounding box coordinate storage.
|
|
enum
|
|
{
|
|
BOXTOP,
|
|
BOXBOTTOM,
|
|
BOXLEFT,
|
|
BOXRIGHT
|
|
}; // bbox coordinates
|
|
|
|
|
|
// [RH] This gets used all over; define it here:
|
|
int Printf (int printlevel, const char *, ...) GCCPRINTF(2,3);
|
|
int Printf (const char *, ...) GCCPRINTF(1,2);
|
|
|
|
// [RH] Same here:
|
|
int DPrintf (const char *, ...) GCCPRINTF(1,2);
|
|
|
|
extern "C" int mysnprintf(char *buffer, size_t count, const char *format, ...) GCCPRINTF(3,4);
|
|
extern "C" int myvsnprintf(char *buffer, size_t count, const char *format, va_list argptr) GCCFORMAT(3);
|
|
|
|
|
|
// game print flags
|
|
enum
|
|
{
|
|
PRINT_LOW, // pickup messages
|
|
PRINT_MEDIUM, // death messages
|
|
PRINT_HIGH, // critical messages
|
|
PRINT_CHAT, // chat messages
|
|
PRINT_TEAMCHAT // chat messages from a teammate
|
|
};
|
|
#define PRINT_LOW 0 // pickup messages
|
|
#define PRINT_MEDIUM 1 // death messages
|
|
#define PRINT_HIGH 2 // critical messages
|
|
#define PRINT_CHAT 3 // chat messages
|
|
#define PRINT_TEAMCHAT 4 // chat messages from a teammate
|
|
#define PRINT_LOG 5 // only to logfile
|
|
#define PRINT_BOLD 200 // What Printf_Bold used
|
|
|
|
struct PalEntry
|
|
{
|
|
PalEntry () {}
|
|
PalEntry (uint32 argb) { d = argb; }
|
|
operator uint32 () const { return d; }
|
|
PalEntry &operator= (uint32 other) { d = other; return *this; }
|
|
PalEntry InverseColor() const { PalEntry nc; nc.a = a; nc.r = 255 - r; nc.g = 255 - g; nc.b = 255 - b; return nc; }
|
|
#ifdef __BIG_ENDIAN__
|
|
PalEntry (BYTE ir, BYTE ig, BYTE ib) : a(0), r(ir), g(ig), b(ib) {}
|
|
PalEntry (BYTE ia, BYTE ir, BYTE ig, BYTE ib) : a(ia), r(ir), g(ig), b(ib) {}
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
BYTE a,r,g,b;
|
|
};
|
|
uint32 d;
|
|
};
|
|
#else
|
|
PalEntry (BYTE ir, BYTE ig, BYTE ib) : b(ib), g(ig), r(ir), a(0) {}
|
|
PalEntry (BYTE ia, BYTE ir, BYTE ig, BYTE ib) : b(ib), g(ig), r(ir), a(ia) {}
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
BYTE b,g,r,a;
|
|
};
|
|
uint32 d;
|
|
};
|
|
#endif
|
|
};
|
|
|
|
class FArchive;
|
|
class PClassInventory;
|
|
|
|
class FTextureID
|
|
{
|
|
friend class FTextureManager;
|
|
friend FArchive &operator<< (FArchive &arc, FTextureID &tex);
|
|
friend FTextureID GetHUDIcon(PClassInventory *cls);
|
|
friend void R_InitSpriteDefs();
|
|
|
|
public:
|
|
FTextureID() throw() {}
|
|
bool isNull() const { return texnum == 0; }
|
|
bool isValid() const { return texnum > 0; }
|
|
bool Exists() const { return texnum >= 0; }
|
|
void SetInvalid() { texnum = -1; }
|
|
void SetNull() { texnum = 0; }
|
|
bool operator ==(const FTextureID &other) const { return texnum == other.texnum; }
|
|
bool operator !=(const FTextureID &other) const { return texnum != other.texnum; }
|
|
FTextureID operator +(int offset) throw();
|
|
int GetIndex() const { return texnum; } // Use this only if you absolutely need the index!
|
|
|
|
// The switch list needs these to sort the switches by texture index
|
|
int operator -(FTextureID other) const { return texnum - other.texnum; }
|
|
bool operator < (FTextureID other) const { return texnum < other.texnum; }
|
|
bool operator > (FTextureID other) const { return texnum > other.texnum; }
|
|
|
|
protected:
|
|
FTextureID(int num) { texnum = num; }
|
|
private:
|
|
int texnum;
|
|
};
|
|
|
|
|
|
|
|
// Screenshot buffer image data types
|
|
enum ESSType
|
|
{
|
|
SS_PAL,
|
|
SS_RGB,
|
|
SS_BGRA
|
|
};
|
|
|
|
// always use our own definition for consistency.
|
|
#ifdef M_PI
|
|
#undef M_PI
|
|
#endif
|
|
|
|
const double M_PI = 3.14159265358979323846; // matches value in gcc v2 math.h
|
|
|
|
template <typename T, size_t N>
|
|
char ( &_ArraySizeHelper( T (&array)[N] ))[N];
|
|
|
|
#define countof( array ) (sizeof( _ArraySizeHelper( array ) ))
|
|
|
|
// Auto-registration sections for GCC.
|
|
// Apparently, you cannot do string concatenation inside section attributes.
|
|
#ifdef __MACH__
|
|
#define SECTION_AREG "__DATA,areg"
|
|
#define SECTION_CREG "__DATA,creg"
|
|
#define SECTION_GREG "__DATA,greg"
|
|
#define SECTION_MREG "__DATA,mreg"
|
|
#define SECTION_YREG "__DATA,yreg"
|
|
#else
|
|
#define SECTION_AREG "areg"
|
|
#define SECTION_CREG "creg"
|
|
#define SECTION_GREG "greg"
|
|
#define SECTION_MREG "mreg"
|
|
#define SECTION_YREG "yreg"
|
|
#endif
|
|
|
|
#endif
|