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colorpickermenu.txt
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conversationmenu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
joystickmenu.txt
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listmenu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
listmenuitems.txt
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- use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently.
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2017-02-19 17:24:30 +01:00 |
loadsavemenu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
menu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
menuitembase.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
messagebox.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
optionmenu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
optionmenuitems.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
playercontrols.txt
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- fixed: The text enter screen must be activated if it should be displayed.
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2017-02-19 18:27:29 +01:00 |
playerdisplay.txt
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- use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently.
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2017-02-19 17:24:30 +01:00 |
playermenu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
readthis.txt
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- added a GenericMenu class, so that all menus can be given a virtual Init method.
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2017-02-19 15:35:28 +01:00 |
textentermenu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |
videomenu.txt
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- switched the menu code over to the data types of the event system.
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2017-03-06 22:27:51 +01:00 |