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actors
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-01-01 00:46:00 +01:00 |
filter
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- changed the BFG decal for Freedoom to blue. With the software renderer this will be displayed as gray due to lack of blue in the palette. (Itz's still better than green, though.)
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2016-01-05 17:10:47 +01:00 |
glstuff
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- removed texture based dynamic lighting. For GL 3.x the shader approach is always better.
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2014-07-15 20:49:21 +02:00 |
graphics
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Multi-intermission waits for all players + changes
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2014-06-17 19:46:10 +12:00 |
maparrows
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mapinfo
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Merge branch 'master' into edf-gl
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2016-01-10 10:31:00 +01:00 |
sbarinfo
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- Fixed: Hexen's status bar top graphic was drawn 1 pixel too low.
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2015-05-20 13:10:08 -04:00 |
shaders
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- changed shaders.
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2015-04-05 20:20:56 +02:00 |
sounds
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sprites
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- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
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2015-04-27 10:24:49 +02:00 |
textures
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xlat
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Merge branch 'edf-gl'
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2016-01-12 00:02:17 +01:00 |
althudcf.txt
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animated.lmp
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animdefs.txt
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compatibility.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-19 12:32:22 +02:00 |
confont.lmp
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dbigfont.lmp
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decaldef.txt
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- Fixed one small copy-paste error in decaldef.txt for SnakeScorch22.
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2012-09-11 01:42:01 +00:00 |
decorate.txt
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Add flies (doomed #112) from the Hexen retail beta
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2015-04-02 17:52:54 -05:00 |
decorate.z
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- add dynamic lights to editor number table and remove them from DECORATE definitions.
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2015-04-04 10:42:44 +02:00 |
defbinds.txt
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
dehsupp.txt
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. added MBF dog sounds to Dehacked sound table.
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2015-09-28 09:09:52 +02:00 |
etc.h.txt
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fontdefs.txt
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in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist.
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2016-01-05 11:16:38 +01:00 |
language.eng
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Add British English "translation", because u's matter
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2015-06-30 13:11:33 -05:00 |
language.enu
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- moved the notification messages for SendToCommunicator into LANGUAGE.
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2015-11-26 10:25:05 +01:00 |
language.fr
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- Expand environment variables for autoload paths.
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2014-07-15 21:26:26 -04:00 |
language.ita
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- added Italian translation to OB_VOODOO (thanks to Edward-san)
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2012-04-22 07:37:38 +00:00 |
language.ptb
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- specte typo in language.ptb.
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2013-08-10 21:15:06 +02:00 |
lockdefs.txt
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menudef.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-01-05 12:23:50 +01:00 |
menudef.z
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Merge branch 'master' of https://github.com/coelckers/gzdoom into stereo3d
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2015-12-30 17:41:49 -05:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sbigfont.lmp
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sndinfo.txt
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Split sndinfo.txt up into multiple files using filter directories.
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2015-04-03 22:58:58 -05:00 |
sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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teaminfo.txt
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terrain.txt
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textcolors.txt
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textures.txt
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- Enable Doom 1.1 status bar support.
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2012-11-09 23:03:53 +00:00 |
things.h.txt
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vga-rom-font.16
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x11r6rgb.txt
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xhairs.txt
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