gzdoom/src/posix
Chris Robinson 7ad61a97ed Fix handling long wait times on POSIX's I_WaitVBL
usleep only works for sleeping up to one second. The function is also
deprecated and nanosleep should be used instead.
2017-05-09 23:21:32 +02:00
..
cocoa - fixed: Added currentrenderer checks to SDL and COCOA implementations of 'swtruecolor' 2017-04-30 16:35:16 -04:00
osx Fixed support for automatic graphics switching on macOS 2016-09-22 08:52:43 +02:00
sdl Fix handling long wait times on POSIX's I_WaitVBL 2017-05-09 23:21:32 +02:00
unix - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
dikeys.h
hardware.h Added IsBgra() to DCanvas 2016-05-31 09:36:18 +02:00
i_cd.cpp
i_input.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_steam.cpp
i_system.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
readme.md
zdoom.xpm Add XPM (X PixMap) version of ZDoom icon 2016-10-30 19:31:32 +01:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.