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burn.fp
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- all shaders now compile in core profile.
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2014-07-15 01:05:53 +02:00 |
fogboundary.fp
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- reactivate compatibility profile so that immediate mode drawing can be used on older hardware not supporting persistently mapped buffers.
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2014-07-17 02:37:18 +02:00 |
func_brightmap.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_defaultlight.fp
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shader rework
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2014-05-12 14:45:41 +02:00 |
func_normal.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_notexture.fp
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shader rework
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2014-05-12 14:45:41 +02:00 |
func_warp1.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_warp2.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_wavex.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_jagged.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_noise.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_smooth.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_smoothnoise.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_smoothtranslucent.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_standard.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_swirly.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
main.fp
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- use the light buffer to handle dynamic lighting.
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2014-08-01 20:59:39 +02:00 |
main.vp
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- reactivate compatibility profile so that immediate mode drawing can be used on older hardware not supporting persistently mapped buffers.
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2014-07-17 02:37:18 +02:00 |
shaderdefs.i
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- use the light buffer to handle dynamic lighting.
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2014-08-01 20:59:39 +02:00 |
stencil.fp
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- all shaders now compile in core profile.
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2014-07-15 01:05:53 +02:00 |