gzdoom/wadsrc/static/shaders
Christoph Oelckers 7967082e60 - use the light buffer to handle dynamic lighting. 2014-08-01 20:59:39 +02:00
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d3d - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
glsl - use the light buffer to handle dynamic lighting. 2014-08-01 20:59:39 +02:00