.. |
2d
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- add a method for filling a shape2d instead of using a texture (#1661)
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2022-07-16 14:57:22 +02:00 |
audio
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Fixed GUS Emulation with DMXGUS(C) lump conf.
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2022-04-09 22:45:31 +02:00 |
console
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- Expose ConsoleState to scripts
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2022-07-16 14:38:47 +02:00 |
cutscenes
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- allow taking screenshots in cutscenes.
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2022-06-16 09:51:09 +02:00 |
engine
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- DirectInput cleanup
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2022-07-20 14:41:06 +02:00 |
filesystem
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- Backend update from Raze
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2022-06-06 12:09:29 +02:00 |
fonts
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- load the hex font as early as possible.
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2022-05-01 14:12:21 +02:00 |
menu
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- Backend update from Raze
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2022-04-26 20:50:36 +02:00 |
models
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- fixed destructive logic and memory allocation issues in RenderFrameModels.
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2022-07-23 10:10:15 +02:00 |
objects
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- made TObjPtr as trivial as possible.
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2022-06-06 15:19:31 +02:00 |
platform
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- DirectInput cleanup
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2022-07-20 14:41:06 +02:00 |
rendering
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Fixes vulkan crash when multisampling is enabled
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2022-07-16 17:51:44 +02:00 |
scripting
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rename PrintString to PrintfEx and make it a vararg function
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2022-07-11 19:35:51 +02:00 |
startscreen
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- make sure the last notch on the start screen is rendered.
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2022-06-07 23:14:17 +02:00 |
statusbar
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- removed all vid_fps offsetting.
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2022-06-05 12:16:56 +02:00 |
textures
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- optimized storage for animation definitions.
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2022-07-17 10:15:09 +02:00 |
thirdparty
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- define ARM64's endianness in rapidjson
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2022-05-10 16:43:57 -04:00 |
utility
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- add a system for setting all of 2D drawing's transform, not just shapes
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2022-07-16 14:53:07 +02:00 |