gzdoom/src/maploader
Magnus Norddahl 764a08752f Use a faster way to find the closest light probe
Fix light probe not being applied to psprite
2021-10-14 05:43:35 +02:00
..
compatibility.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
edata.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
glnodes.cpp - changed FString API to use ptrdiff_t instead of long for signed size arguments. 2021-08-12 00:45:59 +02:00
maploader.cpp Use a faster way to find the closest light probe 2021-10-14 05:43:35 +02:00
maploader.h - implement drawing sides with lightmaps 2021-09-24 17:27:23 +08:00
polyobjects.cpp Raise SNDSEQ limit to 4096 sequences 2020-10-25 15:58:30 +01:00
postprocessor.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
renderinfo.cpp - fixed: 3D floor model sectors were not added to the sector lists for precise rendering. 2021-09-14 19:49:42 +02:00
slopes.cpp - moved the combined compatibility flags into FLevelLocals. 2019-01-29 19:28:22 +01:00
specials.cpp - added a modified version of MBF's stay-on-lift feature. 2021-08-24 11:48:07 +02:00
strifedialogue.cpp - prevent redundant string copying in Strife conversation parser 2021-06-08 10:31:45 +03:00
udmf.cpp Add sunlight actor for ZDRay 2021-10-05 18:09:00 +08:00
udmf.h - removed the implicit conversion operators from FName. 2020-04-11 14:00:13 +02:00
usdf.cpp Fix IfItem amount not being checked (#1262) 2021-01-02 07:39:14 -05:00