gzdoom/src/posix/sdl
2019-05-23 14:09:05 +02:00
..
crashcatcher.c Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_sysfb.h - added initial support of Vulkan to SDL backend 2019-03-06 13:38:45 +02:00
hardware.cpp - remove old vid_maxfps implementations as they were garbage anyway and the new one works on all the platforms 2019-03-26 11:10:17 +01:00
i_gui.cpp - changed multipatch texture composition to always composite off full source images and not do it recursively. 2018-12-08 17:23:15 +01:00
i_input.cpp Merge remote-tracking branch 'remotes/origin/master' into localization 2019-02-16 17:35:15 +01:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp - renamed the level variables. 2019-02-02 00:25:51 +01:00
i_system.cpp - removed the automatic system language detection for Windows. 2019-03-16 00:07:18 +01:00
i_system.mm
sdlglvideo.cpp - create a new error class for vulkan errors as they are only recoverable during initialization (unlike CRecoverableError which is recoverable during normal processing) 2019-05-23 14:09:05 +02:00
st_start.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00