gzdoom/src/common
Christoph Oelckers 6f8c3c60c4 Use FResourceFile directly for the simple container types.
Instead let FResourceFile provide an interface for ad-hoc construction of a new container.
2023-12-14 17:22:31 +01:00
..
2d use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
audio merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
console - fix nullptr dereference 2023-12-11 08:00:23 +01:00
cutscenes cleaned up some redundant file reads and fixed file opening in the movie player. 2023-12-14 17:22:31 +01:00
engine cleaned up some redundant file reads and fixed file opening in the movie player. 2023-12-14 17:22:31 +01:00
filesystem Use FResourceFile directly for the simple container types. 2023-12-14 17:22:31 +01:00
fonts merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
menu fixed savepic loading. 2023-12-10 22:14:09 +01:00
models merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
objects ActorModelData cleanup in preparation for decoupled model animations 2023-11-20 22:08:33 -05:00
platform backend update from Raze. 2023-12-10 13:26:43 +01:00
rendering cleaned up some redundant file reads and fixed file opening in the movie player. 2023-12-14 17:22:31 +01:00
scripting fixed more warnings. 2023-12-14 17:22:29 +01:00
startscreen yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
thirdparty UTF8 conversion stuff. 2023-12-10 10:29:38 +01:00
utility merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00