..
chex
doom
fixed spelling (mostly comments)
2018-11-27 19:44:06 +01:00
heretic
Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit
2018-11-30 21:28:44 +01:00
hexen
- scriptified P_CheckMeleeRange2.
2018-12-05 18:58:15 +01:00
inventory
- fixed: SlotPriority must be a float.
2018-12-05 08:13:52 +01:00
menu
fixed spelling (mostly comments)
2018-11-27 19:44:06 +01:00
raven
- testing and cleanup of scripted morph code.
2018-11-24 08:39:35 +01:00
scriptutil
- scriptified G_PlayerFinishLevel.
2018-12-02 16:26:02 +01:00
shared
- scriptified ASpecialSpot.
2018-12-04 18:21:48 +01:00
statscreen
Make StatusScreen::End virtual
2018-09-15 13:21:13 +02:00
statusbar
- fixed max. ammo display on AltHud.
2018-12-03 23:34:23 +01:00
strife
fixed spelling (mostly comments)
2018-11-27 19:44:06 +01:00
actor.txt
- more direct native entry points.
2018-12-05 20:10:44 +01:00
actor_attacks.txt
- fixed accidentally misnamed parameter in A_Explode.
2018-12-02 21:39:28 +01:00
actor_checks.txt
- removed all direct references of AInventory::Owner and AInventory::Amount from the C++ code.
2018-12-03 17:41:05 +01:00
actor_interaction.txt
- scriptified ApplyKickback.
2018-11-25 01:12:45 +01:00
actor_inventory.txt
- scriptified A_SelectWeapon
2018-12-04 17:31:25 +01:00
base.txt
- scriptified ASpecialSpot.
2018-12-04 18:21:48 +01:00
compatibility.txt
- deprecated a few functions that depend on AAPTR_* to be useful.
2018-12-05 18:33:59 +01:00
constants.txt
- scriptified G_PlayerFinishLevel.
2018-12-02 16:26:02 +01:00
destructible.txt
Exported destructible geometry to ZScript
2018-11-07 00:12:37 +01:00
dynarrays.txt
- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
2018-01-19 19:49:42 +01:00
events.txt
Made all virtual base functions for the event handler scripted
2018-11-29 18:46:28 +01:00
level_compatibility.txt
- seems there are two versions of Hacx's MAP05.
2018-12-01 10:30:50 +01:00
mapdata.txt
- scriptified P_CheckMeleeRange2.
2018-12-05 18:58:15 +01:00
sounddata.txt
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00