mirror of
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438 lines
No EOL
11 KiB
C++
438 lines
No EOL
11 KiB
C++
/*
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TiMidity++ -- MIDI to WAVE converter and player
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Copyright (C) 1999-2004 Masanao Izumo <iz@onicos.co.jp>
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Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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recache.c
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Code related to resample cache.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "timidity.h"
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#include "common.h"
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#include "instrum.h"
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#include "playmidi.h"
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#include "tables.h"
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#include "recache.h"
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#include "resample.h"
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namespace TimidityPlus
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{
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#define CACHE_DATA_LEN (allocate_cache_size / sizeof(sample_t))
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inline uint32_t sp_hash(Sample *sp, int note)
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{
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return ((uint32_t)(intptr_t)(sp)+(uint32_t)(note));
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}
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#define RESAMPLATION_CACHE _x = do_resamplation(src, ofs, &resrc); \
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dest[i] = (int16_t) ((_x > 32767) ? 32767 \
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: ((_x < -32768) ? -32768 : _x))
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void Recache::free_cache_data(void) {
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free(cache_data);
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reuse_mblock(&hash_entry_pool);
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}
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void Recache::resamp_cache_reset(void)
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{
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if (cache_data == NULL) {
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cache_data = (sample_t *)
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safe_large_malloc((CACHE_DATA_LEN + 1) * sizeof(sample_t));
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memset(cache_data, 0, (CACHE_DATA_LEN + 1) * sizeof(sample_t));
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init_mblock(&hash_entry_pool);
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}
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cache_data_len = 0;
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memset(cache_hash_table, 0, sizeof(cache_hash_table));
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memset(channel_note_table, 0, sizeof(channel_note_table));
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reuse_mblock(&hash_entry_pool);
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}
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struct cache_hash *Recache::resamp_cache_fetch(Sample *sp, int note)
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{
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unsigned int addr;
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struct cache_hash *p;
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if (sp->vibrato_control_ratio || (sp->modes & MODES_PINGPONG)
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|| (sp->sample_rate == playback_rate
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&& sp->root_freq == get_note_freq(sp, sp->note_to_use)))
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return NULL;
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addr = sp_hash(sp, note) % HASH_TABLE_SIZE;
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p = cache_hash_table[addr];
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while (p && (p->note != note || p->sp != sp))
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p = p->next;
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if (p && p->resampled != NULL)
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return p;
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return NULL;
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}
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void Recache::resamp_cache_refer_on(Voice *vp, int32_t sample_start)
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{
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unsigned int addr;
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struct cache_hash *p;
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int note, ch;
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ch = vp->channel;
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if (vp->vibrato_control_ratio || player->channel[ch].portamento
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|| (vp->sample->modes & MODES_PINGPONG)
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|| vp->orig_frequency != vp->frequency
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|| (vp->sample->sample_rate == playback_rate
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&& vp->sample->root_freq
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== get_note_freq(vp->sample, vp->sample->note_to_use)))
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return;
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note = vp->note;
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if (channel_note_table[ch].cache[note])
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resamp_cache_refer_off(ch, note, sample_start);
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addr = sp_hash(vp->sample, note) % HASH_TABLE_SIZE;
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p = cache_hash_table[addr];
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while (p && (p->note != note || p->sp != vp->sample))
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p = p->next;
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if (! p) {
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p = (struct cache_hash *)
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new_segment(&hash_entry_pool, sizeof(struct cache_hash));
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p->cnt = 0;
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p->note = vp->note;
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p->sp = vp->sample;
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p->resampled = NULL;
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p->next = cache_hash_table[addr];
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cache_hash_table[addr] = p;
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}
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channel_note_table[ch].cache[note] = p;
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channel_note_table[ch].on[note] = sample_start;
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}
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void Recache::resamp_cache_refer_off(int ch, int note, int32_t sample_end)
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{
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int32_t sample_start, len;
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struct cache_hash *p;
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Sample *sp;
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p = channel_note_table[ch].cache[note];
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if (p == NULL)
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return;
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sp = p->sp;
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if (sp->sample_rate == playback_rate
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&& sp->root_freq == get_note_freq(sp, sp->note_to_use))
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return;
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sample_start = channel_note_table[ch].on[note];
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len = sample_end - sample_start;
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if (len < 0) {
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channel_note_table[ch].cache[note] = NULL;
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return;
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}
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if (! (sp->modes & MODES_LOOPING)) {
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double a;
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int32_t slen;
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a = ((double) sp->root_freq * playback_rate)
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/ ((double) sp->sample_rate * get_note_freq(sp, note));
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slen = (int32_t) ((sp->data_length >> FRACTION_BITS) * a);
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if (len > slen)
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len = slen;
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}
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p->cnt += len;
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channel_note_table[ch].cache[note] = NULL;
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}
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void Recache::resamp_cache_refer_alloff(int ch, int32_t sample_end)
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{
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int i;
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for (i = 0; i < 128; i++)
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resamp_cache_refer_off(ch, i, sample_end);
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}
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void Recache::resamp_cache_create(void)
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{
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int i, skip;
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int32_t n, t1, t2, total;
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struct cache_hash **array;
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/* It is NP completion that solve the best cache hit rate.
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* So I thought better algorism O(n log n), but not a best solution.
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* Follows implementation takes good hit rate, and it is fast.
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*/
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n = t1 = t2 = 0;
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total = 0;
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/* set size per count */
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for (i = 0; i < HASH_TABLE_SIZE; i++) {
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struct cache_hash *p, *q;
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p = cache_hash_table[i], q = NULL;
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while (p) {
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struct cache_hash *tmp;
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t1 += p->cnt;
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tmp = p, p = p->next;
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if (tmp->cnt > 0) {
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Sample *sp;
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splen_t newlen;
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sp = tmp->sp;
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sample_resamp_info(sp, tmp->note, NULL, NULL, &newlen);
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if (newlen > 0) {
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total += tmp->cnt;
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tmp->r = (double) newlen / tmp->cnt;
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tmp->next = q, q = tmp;
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n++;
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}
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}
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}
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cache_hash_table[i] = q;
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}
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if (n == 0) {
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return;
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}
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array = (struct cache_hash **) new_segment(&hash_entry_pool,
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n * sizeof(struct cache_hash *));
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n = 0;
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for (i = 0; i < HASH_TABLE_SIZE; i++) {
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struct cache_hash *p;
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for (p = cache_hash_table[i]; p; p = p->next)
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array[n++] = p;
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}
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if ((uint32_t)total > CACHE_DATA_LEN)
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qsort_cache_array(array, 0, n - 1);
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skip = 0;
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for (i = 0; i < n; i++) {
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if (array[i]->r != 0
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&& cache_resampling(array[i]) == CACHE_RESAMPLING_OK)
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t2 += array[i]->cnt;
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else
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skip++;
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}
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/* update cache_hash_table */
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if (skip)
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for (i = 0; i < HASH_TABLE_SIZE; i++) {
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struct cache_hash *p, *q;
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p = cache_hash_table[i], q = NULL;
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while (p) {
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struct cache_hash *tmp;
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tmp = p, p = p->next;
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if (tmp->resampled)
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tmp->next = q, q = tmp;
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}
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cache_hash_table[i] = q;
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}
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}
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double Recache::sample_resamp_info(Sample *sp, int note,
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splen_t *loop_start, splen_t *loop_end, splen_t *data_length)
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{
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splen_t xls, xle, ls, le, ll, newlen;
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double a, xxls, xxle, xn;
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a = ((double) sp->sample_rate * get_note_freq(sp, note))
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/ ((double) sp->root_freq * playback_rate);
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a = TIM_FSCALENEG((double) (int32_t) TIM_FSCALE(a, FRACTION_BITS),
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FRACTION_BITS);
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xn = sp->data_length / a;
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if (xn >= SPLEN_T_MAX) {
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/* Ignore this sample */
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*data_length = 0;
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return 0.0;
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}
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newlen = (splen_t) (TIM_FSCALENEG(xn, FRACTION_BITS) + 0.5);
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ls = sp->loop_start;
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le = sp->loop_end;
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ll = le - ls;
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xxls = ls / a + 0.5;
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if (xxls >= SPLEN_T_MAX) {
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/* Ignore this sample */
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*data_length = 0;
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return 0.0;
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}
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xls = (splen_t) xxls;
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xxle = le / a + 0.5;
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if (xxle >= SPLEN_T_MAX) {
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/* Ignore this sample */
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*data_length = 0;
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return 0.0;
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}
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xle = (splen_t) xxle;
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if ((sp->modes & MODES_LOOPING)
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&& ((xle - xls) >> FRACTION_BITS) < MIN_LOOPLEN) {
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splen_t n;
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splen_t newxle;
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double xl; /* Resampled new loop length */
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double xnewxle;
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xl = ll / a;
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if (xl >= SPLEN_T_MAX) {
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/* Ignore this sample */
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*data_length = 0;
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return 0.0;
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}
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n = (splen_t) (0.0001 + MIN_LOOPLEN
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/ TIM_FSCALENEG(xl, FRACTION_BITS)) + 1;
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xnewxle = le / a + n * xl + 0.5;
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if (xnewxle >= SPLEN_T_MAX) {
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/* Ignore this sample */
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*data_length = 0;
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return 0.0;
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}
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newxle = (splen_t) xnewxle;
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newlen += (newxle - xle) >> FRACTION_BITS;
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xle = newxle;
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}
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if (loop_start)
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*loop_start = (splen_t) (xls & ~FRACTION_MASK);
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if (loop_end)
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*loop_end = (splen_t) (xle & ~FRACTION_MASK);
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*data_length = newlen << FRACTION_BITS;
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return a;
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}
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void Recache::qsort_cache_array(struct cache_hash **a, int32_t first, int32_t last)
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{
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int32_t i = first, j = last;
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struct cache_hash *x, *t;
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if (j - i < SORT_THRESHOLD) {
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insort_cache_array(a + i, j - i + 1);
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return;
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}
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x = a[(first + last) / 2];
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for (;;) {
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while (a[i]->r < x->r)
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i++;
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while (x->r < a[j]->r)
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j--;
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if (i >= j)
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break;
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t = a[i], a[i] = a[j], a[j] = t;
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i++, j--;
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}
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if (first < i - 1)
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qsort_cache_array(a, first, i - 1);
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if (j + 1 < last)
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qsort_cache_array(a, j + 1, last);
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}
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void Recache::insort_cache_array(struct cache_hash **data, int32_t n)
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{
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int32_t i, j;
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struct cache_hash *x;
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for (i = 1; i < n; i++) {
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x = data[i];
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for (j = i - 1; j >= 0 && x->r < data[j]->r; j--)
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data[j + 1] = data[j];
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data[j + 1] = x;
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}
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}
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int Recache::cache_resampling(struct cache_hash *p)
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{
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Sample *sp, *newsp;
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sample_t *src, *dest;
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splen_t newlen, ofs, le, ls, ll, xls, xle;
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int32_t incr, _x;
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resample_rec_t resrc;
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double a;
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int8_t note;
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sp = p->sp;
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if (sp->note_to_use)
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note = sp->note_to_use;
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else
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note = p->note;
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a = sample_resamp_info(sp, note, &xls, &xle, &newlen);
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if (newlen == 0)
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return CACHE_RESAMPLING_NOTOK;
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newlen >>= FRACTION_BITS;
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if (cache_data_len + newlen + 1 > CACHE_DATA_LEN)
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return CACHE_RESAMPLING_NOTOK;
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resrc.loop_start = ls = sp->loop_start;
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resrc.loop_end = le = sp->loop_end;
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resrc.data_length = sp->data_length;
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ll = sp->loop_end - sp->loop_start;
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dest = cache_data + cache_data_len;
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src = sp->data;
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newsp = (Sample *) new_segment(&hash_entry_pool, sizeof(Sample));
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memcpy(newsp, sp, sizeof(Sample));
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newsp->data = dest;
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ofs = 0;
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incr = (splen_t) (TIM_FSCALE(a, FRACTION_BITS) + 0.5);
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if (sp->modes & MODES_LOOPING)
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for (splen_t i = 0; i < newlen; i++) {
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if (ofs >= le)
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ofs -= ll;
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RESAMPLATION_CACHE;
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ofs += incr;
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}
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else
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for (splen_t i = 0; i < newlen; i++) {
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RESAMPLATION_CACHE;
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ofs += incr;
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}
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newsp->loop_start = xls;
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newsp->loop_end = xle;
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newsp->data_length = newlen << FRACTION_BITS;
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if (sp->modes & MODES_LOOPING)
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loop_connect(dest, (int32_t) (xls >> FRACTION_BITS),
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(int32_t) (xle >> FRACTION_BITS));
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dest[xle >> FRACTION_BITS] = dest[xls >> FRACTION_BITS];
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newsp->root_freq = get_note_freq(newsp, note);
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newsp->sample_rate = playback_rate;
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p->resampled = newsp;
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cache_data_len += newlen + 1;
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return CACHE_RESAMPLING_OK;
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}
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void Recache::loop_connect(sample_t *data, int32_t start, int32_t end)
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{
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int i, mixlen;
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int32_t t0, t1;
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mixlen = MIXLEN;
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if (start < mixlen)
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mixlen = start;
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if (end - start < mixlen)
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mixlen = end - start;
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if (mixlen <= 0)
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return;
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t0 = start - mixlen;
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t1 = end - mixlen;
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for (i = 0; i < mixlen; i++) {
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double x, b;
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b = i / (double) mixlen; /* 0 <= b < 1 */
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x = b * data[t0 + i] + (1.0 - b) * data[t1 + i];
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if (x < -32768)
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data[t1 + i] = -32768;
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else if (x > 32767)
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data[t1 + i] = 32767;
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else
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data[t1 + i] = (sample_t) x;
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}
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}
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} |