gzdoom/src/posix
2018-06-23 16:21:35 +03:00
..
cocoa - added window position and size restoration to Cocoa backend 2018-06-23 12:45:44 +03:00
osx - Cocoa: ability to use drag and drop with custom IWADs 2018-05-09 12:47:11 +03:00
sdl - don't route calls to FMaterial::FlushAll through the framebuffer interface. 2018-06-20 22:18:31 +02:00
unix Added simple fatal error window for Linux 2018-01-28 17:03:10 +02:00
dikeys.h
hardware.h - removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this. 2018-06-17 20:08:35 +02:00
i_cd.cpp
i_steam.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_system.h - Fix macOS compile errors 2017-11-12 03:51:37 +01:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
videomodes.h Merged list of video modes for Cocoa and SDL backends 2018-03-28 15:12:07 +03:00
zdoom.xpm - updated icon for linux/unix 2017-09-09 13:18:47 -04:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.