gzdoom/wadsrc/static
2024-01-09 20:52:52 +01:00
..
credits
engine
filter
fonts
glstuff
graphics
maparrows
mapinfo Delete the light probe DoomEdNum 2023-09-16 20:10:49 +02:00
sbarinfo
shaders
shaders_gles
sounds
sprites
textures
widgets use a more complete font did some primitive font substitution logic. 2024-01-02 18:58:39 +01:00
xlat - fixed. Boom's generalized crushers must stop 8 units above the floor 2023-09-15 00:35:20 +02:00
zscript rename SPF_STANDALONE_ANIMATIONS to SPF_LOCAL_ANIM 2024-01-09 06:38:08 -05:00
althudcf.txt
animdefs.txt
botsupp.txt
compatibility.txt added compatibility settings for Memento Mori 2 MAP20 2023-12-24 12:44:43 +01:00
decaldef.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
language.0 implemented language selection on the IWAD picker. 2024-01-09 20:52:52 +01:00
language.csv Text update. 2024-01-09 18:13:41 +01:00
language.def - Added missing LANGUAGE definition for Mystic Urn's tag 2023-11-10 16:16:26 +01:00
lmacros.csv - language update 2023-09-24 23:02:57 +02:00
lockdefs.txt
menudef.txt - add option to override renderflags +BILLBOARD[NO]FACECAMERA 2023-12-09 18:18:28 -05:00
menudef.zsimple
netnotch.dat
newconsolefont.hex
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
x11r6rgb.txt
xg.wopn
xhairs.txt
zbigfont.lmp
zscript.txt Renamed zsprite.zs to visualthinker.zs for consistency 2023-11-22 17:01:24 -05:00