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Delete the light probe DoomEdNum
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@ -136,7 +136,6 @@ DoomEdNums
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9872 = SpotLightFlickerAttenuated
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9873 = SectorSpotLightAttenuated
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9874 = SpotLightFlickerRandomAttenuated
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9875 = None // ZDRay light probe
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9876 = None // ZDRay static point light
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9881 = None // ZDRay static spotlight
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9890 = None // ZDRayInfo
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