..
arachnotron.zs
- MBF21: implemented thing flags.
2021-06-29 21:08:58 +02:00
archvile.zs
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00
bossbrain.zs
- fixed radius of BossBrain actor
2022-05-09 00:00:28 +02:00
bruiser.zs
- MBF21: implemented thing flags.
2021-06-29 21:08:58 +02:00
cacodemon.zs
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00
cyberdemon.zs
- MBF21: implemented thing flags.
2021-06-29 21:08:58 +02:00
deadthings.zs
dehacked.zs
- give the first 16 DEHEXTRA states proper content.
2021-05-07 23:03:46 +02:00
demon.zs
doomammo.zs
doomarmor.zs
doomartifacts.zs
- fixed missing fullbright for Berserk
2019-11-05 15:32:00 +02:00
doomdecorations.zs
doomhealth.zs
doomimp.zs
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00
doomkeys.zs
doommisc.zs
- fixed exploding barrel animation duration.
2021-08-10 18:57:31 +02:00
doomplayer.zs
- made the colorset names and the texts in the color picker localizable.
2019-05-19 18:57:39 +02:00
doomweapons.zs
fatso.zs
- MBF21: implemented thing flags.
2021-06-29 21:08:58 +02:00
keen.zs
lostsoul.zs
- remove default lost soul translucency
2022-03-08 10:57:48 -05:00
painelemental.zs
possessed.zs
- fixed: For Dehacked, A_CPosAttack needs to use a hard coded attack sound.
2023-09-13 17:50:47 +02:00
revenant.zs
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00
scriptedmarine.zs
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00
spidermaster.zs
- MBF21: implemented thing flags.
2021-06-29 21:08:58 +02:00
stealthmonsters.zs
weaponbfg.zs
- enable DM support for sv_noplayerclip
2023-01-08 22:55:10 +08:00
weaponchaingun.zs
- fixed A_FireCGun.
2020-03-11 19:47:23 +01:00
weaponchainsaw.zs
- fixed melee attack disance being off after adding MBF21 support.
2021-09-17 22:59:30 +02:00
weaponfist.zs
- fixed A_Punch having a short attack range (take 2).
2021-10-01 20:13:51 +02:00
weaponpistol.zs
- added vertical bullet spread relative to ssg
2022-04-09 22:46:20 +02:00
weaponplasma.zs
weaponrlaunch.zs
weaponshotgun.zs
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00
weaponssg.zs
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00