gzdoom/wadsrc/static/zscript/actors/doom
Christoph Oelckers f72da434a8 - fixed: For Dehacked, A_CPosAttack needs to use a hard coded attack sound.
This discrepancy is ancient, so the approach used for the shotgunner does not work here and some hacks are needed to remap the function only for Dehacked.
2023-09-13 17:50:47 +02:00
..
arachnotron.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
archvile.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
bossbrain.zs - fixed radius of BossBrain actor 2022-05-09 00:00:28 +02:00
bruiser.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
cacodemon.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
cyberdemon.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
deadthings.zs
dehacked.zs - give the first 16 DEHEXTRA states proper content. 2021-05-07 23:03:46 +02:00
demon.zs
doomammo.zs
doomarmor.zs
doomartifacts.zs - fixed missing fullbright for Berserk 2019-11-05 15:32:00 +02:00
doomdecorations.zs
doomhealth.zs
doomimp.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
doomkeys.zs
doommisc.zs - fixed exploding barrel animation duration. 2021-08-10 18:57:31 +02:00
doomplayer.zs - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
doomweapons.zs
fatso.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
keen.zs
lostsoul.zs - remove default lost soul translucency 2022-03-08 10:57:48 -05:00
painelemental.zs
possessed.zs - fixed: For Dehacked, A_CPosAttack needs to use a hard coded attack sound. 2023-09-13 17:50:47 +02:00
revenant.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
scriptedmarine.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
spidermaster.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
stealthmonsters.zs
weaponbfg.zs - enable DM support for sv_noplayerclip 2023-01-08 22:55:10 +08:00
weaponchaingun.zs - fixed A_FireCGun. 2020-03-11 19:47:23 +01:00
weaponchainsaw.zs - fixed melee attack disance being off after adding MBF21 support. 2021-09-17 22:59:30 +02:00
weaponfist.zs - fixed A_Punch having a short attack range (take 2). 2021-10-01 20:13:51 +02:00
weaponpistol.zs - added vertical bullet spread relative to ssg 2022-04-09 22:46:20 +02:00
weaponplasma.zs
weaponrlaunch.zs
weaponshotgun.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
weaponssg.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00