gzdoom/wadsrc/static/zscript/actors
Major Cooke 3e91d38582 Fixed Pre(Un)Morph being called out of order.
- This had broken several mods that relied on the inventory being in place before the switch, which was the intended way to begin with.
2024-06-24 10:37:12 -04:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom fix max health for Doom's health bonus with Dehacked modifications present. 2023-12-20 00:11:09 +01:00
heretic Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
hexen Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
inventory Inventory item spawn fixes 2024-05-26 20:29:14 -03:00
player Fixed Pre(Un)Morph being called out of order. 2024-06-24 10:37:12 -04:00
raven Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
shared Reverted the path node system 2024-03-15 20:24:39 +01:00
strife Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs Fix A_SetAnimation 2024-06-05 19:43:25 -03:00
attacks.zs Updated explosion distances from int -> double 2024-03-28 15:48:35 -04:00
checks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs Added client-side item pick ups 2024-02-01 08:43:49 -05:00
mbf21.zs - silence some warnings. 2022-02-14 20:05:42 +01:00
morph.zs Fixed Pre(Un)Morph being called out of order. 2024-06-24 10:37:12 -04:00