..
acolyte.txt
- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.
2016-12-11 12:10:05 +01:00
alienspectres.txt
- address bad use of pitch in A_CustomMissile.
2016-12-24 14:46:34 +01:00
beggars.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
coin.txt
- scriptified Strife's coins.
2016-11-28 18:15:18 +01:00
crusader.txt
- converted the rest of a_strifestuff.cpp.
2016-11-29 00:16:30 +01:00
entityboss.txt
- address bad use of pitch in A_CustomMissile.
2016-12-24 14:46:34 +01:00
inquisitor.txt
- converted the rest of a_strifestuff.cpp.
2016-11-29 00:16:30 +01:00
klaxon.txt
- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.
2016-12-11 12:10:05 +01:00
loremaster.txt
- address bad use of pitch in A_CustomMissile.
2016-12-24 14:46:34 +01:00
macil.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
merchants.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
oracle.txt
- scriptified Oracle, Programmer and Rebels.
2016-11-28 19:42:26 +01:00
peasants.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
programmer.txt
- scriptified Oracle, Programmer and Rebels.
2016-11-28 19:42:26 +01:00
questitems.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
ratbuddy.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
reaver.txt
- converted the rest of a_strifestuff.cpp.
2016-11-29 00:16:30 +01:00
rebels.txt
- scriptified Oracle, Programmer and Rebels.
2016-11-28 19:42:26 +01:00
sentinel.txt
- scriptified Stalker and Sentinel.
2016-11-28 19:56:16 +01:00
sigil.txt
- scriptified Reaver and Templar.
2016-11-28 15:51:07 +01:00
spectral.txt
- scriptified a_spectral.cpp.
2016-11-28 12:55:33 +01:00
stalker.txt
- fixed some conversion errors in A_StalkerLookInit.
2016-12-11 13:17:50 +01:00
strifeammo.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifearmor.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifebishop.txt
- address bad use of pitch in A_CustomMissile.
2016-12-24 14:46:34 +01:00
strifefunctions.txt
- fixed: A_AlertMonsters lost one 'self.' during conversion.
2016-12-12 12:50:17 +01:00
strifehumanoid.txt
- scriptified most of a_strifestuff.cpp.
2016-11-28 23:30:14 +01:00
strifeitems.txt
- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.
2016-12-11 12:10:05 +01:00
strifekeys.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifeplayer.txt
- scriptified most of a_strifestuff.cpp.
2016-11-28 23:30:14 +01:00
strifestuff.txt
- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.
2016-12-11 12:10:05 +01:00
strifeweapons.txt
- scriptified the Mauler, completing Strife.
2016-11-29 14:32:49 +01:00
templar.txt
- scriptified Reaver and Templar.
2016-11-28 15:51:07 +01:00
thingstoblowup.txt
- scriptified a_thingstoblowup.cpp.
2016-11-28 21:33:14 +01:00
weaponassault.txt
- scriptified Strife's assault gun and missile launcher.
2016-11-29 13:28:43 +01:00
weaponcrossbow.txt
- scriptified Strife's dagger and crossbow.
2016-11-29 13:00:07 +01:00
weapondagger.txt
- scriptified Strife's dagger and crossbow.
2016-11-29 13:00:07 +01:00
weaponflamer.txt
- scriptified Strife's flamethrower and grenade launcher.
2016-11-29 14:12:39 +01:00
weapongrenade.txt
- scriptified Strife's flamethrower and grenade launcher.
2016-11-29 14:12:39 +01:00
weaponmauler.txt
- scriptified the Mauler, completing Strife.
2016-11-29 14:32:49 +01:00
weaponmissile.txt
- scriptified Strife's assault gun and missile launcher.
2016-11-29 13:28:43 +01:00
zombie.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00