gzdoom/wadsrc/static/zscript/actors/doom
2023-12-10 07:19:21 +01:00
..
arachnotron.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
archvile.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
bossbrain.zs - fixed radius of BossBrain actor 2022-05-09 00:00:28 +02:00
bruiser.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
cacodemon.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
cyberdemon.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
deadthings.zs
dehacked.zs - give the first 16 DEHEXTRA states proper content. 2021-05-07 23:03:46 +02:00
demon.zs
doomammo.zs
doomarmor.zs
doomartifacts.zs - fixed missing fullbright for Berserk 2019-11-05 15:32:00 +02:00
doomdecorations.zs - remove some double semicolons 2023-09-19 07:29:36 -04:00
doomhealth.zs
doomimp.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
doomkeys.zs
doommisc.zs - fixed exploding barrel animation duration. 2021-08-10 18:57:31 +02:00
doomplayer.zs - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
doomweapons.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
fatso.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
keen.zs
lostsoul.zs - remove default lost soul translucency 2022-03-08 10:57:48 -05:00
painelemental.zs
possessed.zs - fixed: For Dehacked, A_CPosAttack needs to use a hard coded attack sound. 2023-09-13 17:50:47 +02:00
revenant.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
scriptedmarine.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
spidermaster.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
stealthmonsters.zs
weaponbfg.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
weaponchaingun.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
weaponchainsaw.zs - fixed melee attack disance being off after adding MBF21 support. 2021-09-17 22:59:30 +02:00
weaponfist.zs - fixed A_Punch having a short attack range (take 2). 2021-10-01 20:13:51 +02:00
weaponpistol.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
weaponplasma.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
weaponrlaunch.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
weaponshotgun.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
weaponssg.zs Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00