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22 lines
978 B
Markdown
22 lines
978 B
Markdown
# Welcome to GZDoom!
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[](https://ci.appveyor.com/project/coelckers/gzdoom) [](https://travis-ci.org/coelckers/gzdoom)
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## GZDoom is a modder-friendly OpenGL source port based on the DOOM engine
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Copyright (c) 1998-2018 ZDoom + GZDoom teams, and contributors
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Doom Source (c) 1997 id Software, Raven Software, and contributors
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Please see license files for individual contributor licenses
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Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.
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### Licensed under the GPL v3 (or greater)
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##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html
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---
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## How to build GZDoom
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To build GZDoom, please see the [wiki](https://zdoom.org/wiki/) and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.
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