gzdoom/src/g_statusbar
Christoph Oelckers 13f3bf2331 - add an option to print the kill, item and secret stats on the alternative HUD with the NewSmallFont.
This has to be set in the console, the default is still the regular small font. Mainly added because some mods have really hard to read fonts where it is not easy to decipher the numbers.
2019-03-17 21:35:33 +01:00
..
hudmessages.cpp - added an option to use the new console font for centered messages. 2019-03-11 19:54:03 +01:00
sbar.h - added an option to use the new console font for centered messages. 2019-03-11 19:54:03 +01:00
sbar_mugshot.cpp - removed all remaining native parts of APlayerPawn. 2019-01-03 22:05:49 +01:00
sbarinfo.cpp - use a wide string for the console input buffer. 2019-03-10 17:54:03 +01:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - switched the Windows backend to use the Windows Unicode API. 2019-02-14 22:23:33 +01:00
shared_hud.cpp - add an option to print the kill, item and secret stats on the alternative HUD with the NewSmallFont. 2019-03-17 21:35:33 +01:00
shared_sbar.cpp - use a wide string for the console input buffer. 2019-03-10 17:54:03 +01:00