..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- Gave DThinker a Level field and replaced all uses of the placeholer __GetLevel function.
2019-01-08 01:57:26 +01:00
heretic
- capitalization of 'level' in all places where no changes will be needed.
2019-01-06 14:38:51 +01:00
hexen
- removed level references from p_mobj.cpp.
2019-01-07 00:51:18 +01:00
inventory
- Gave DThinker a Level field and replaced all uses of the placeholer __GetLevel function.
2019-01-08 01:57:26 +01:00
menu
- split gl_texture_hqresize into two variables - one for mode, one for multiplier.
2018-12-10 14:25:29 -05:00
raven
- capitalization of 'level' in all places where no changes will be needed.
2019-01-06 14:38:51 +01:00
scriptutil
- scriptified G_PlayerFinishLevel.
2018-12-02 16:26:02 +01:00
shared
- capitalization of 'level' in all places where no changes will be needed.
2019-01-06 14:38:51 +01:00
statscreen
Make StatusScreen::End virtual
2018-09-15 13:21:13 +02:00
statusbar
- continued with the 'level' eradication.
2019-01-07 20:50:34 +01:00
strife
- removed level references from p_mobj.cpp.
2019-01-07 00:51:18 +01:00
actor.txt
- removed level references from p_mobj.cpp.
2019-01-07 00:51:18 +01:00
actor_actions.txt
- exported all native components of APlayerPawn.
2019-01-03 18:01:58 +01:00
actor_attacks.txt
Fix A_CustomBulletAttack's spawnofs_xy parameter
2019-01-02 08:13:53 +01:00
actor_checks.txt
- removed all direct references of AInventory::Owner and AInventory::Amount from the C++ code.
2018-12-03 17:41:05 +01:00
actor_interaction.txt
- cleaned up use of the random function in script files.
2018-12-21 12:40:05 +01:00
actor_inventory.txt
- fixed last PR.
2019-01-07 01:09:57 +01:00
base.txt
- removed level references from p_mobj.cpp.
2019-01-07 00:51:18 +01:00
compatibility.txt
- deprecated a few functions that depend on AAPTR_* to be useful.
2018-12-05 18:33:59 +01:00
constants.txt
- scriptified G_PlayerFinishLevel.
2018-12-02 16:26:02 +01:00
destructible.txt
Exported destructible geometry to ZScript
2018-11-07 00:12:37 +01:00
dynarrays.txt
- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
2018-01-19 19:49:42 +01:00
events.txt
- capitalization of 'level' in all places where no changes will be needed.
2019-01-06 14:38:51 +01:00
level_compatibility.txt
- capitalization of 'level' in all places where no changes will be needed.
2019-01-06 14:38:51 +01:00
mapdata.txt
Expand UDMF and ZScript API for side's own additive colors
2018-12-26 16:58:27 +01:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00