mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 14:01:45 +00:00
- fixed last PR.
The result of GetPointer must be null checked as well!
This commit is contained in:
parent
3173644ddc
commit
1b068a10c6
1 changed files with 4 additions and 0 deletions
|
@ -400,6 +400,10 @@ extend class Actor
|
|||
if (!orresult)
|
||||
{
|
||||
receiver = receiver.GetPointer(setreceiver);
|
||||
if (receiver == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Owned inventory items cannot own anything because their Inventory pointer is repurposed for the owner's linked list.
|
||||
if (receiver is 'Inventory' && Inventory(receiver).Owner != null)
|
||||
|
|
Loading…
Reference in a new issue