mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-01-20 16:41:02 +00:00
4598c4138c
This is slower than doing it in the render pass so it's only active when actually needed - it's also slower than using a client array so this code only gets used when there is no choice but to work with a 3.x core profile context. |
||
---|---|---|
.. | ||
compatibility | ||
data | ||
dynlights | ||
hqnx | ||
hqnx_asm | ||
models | ||
renderer | ||
scene | ||
shaders | ||
stereo3d | ||
system | ||
textures | ||
unused | ||
utility | ||
gl_functions.h |