gzdoom/wadsrc/static/actors
Randy Heit 3e388acc15 - Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps.
- Changed the dword definition of PalEntry to uint32 so that it has one
  consistent definition across all source files.


SVN r1752 (trunk)
2009-08-05 01:13:41 +00:00
..
chex - Fixed: Player names and chat macros that end with incomplete \c escapes now 2009-02-20 00:53:25 +00:00
doom - Added A_WeaponBob. 2009-07-01 00:58:26 +00:00
heretic - Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps. 2009-08-05 01:13:41 +00:00
hexen - Dropped the Hexen player classes' JumpZ down to 9, since the original value 2009-07-01 00:17:39 +00:00
raven - Fixed: Strife's quest based line actions also work in Deathmatch. 2009-02-28 21:38:20 +00:00
shared - Added A_Mushroom compatibility option for Dehacked. 2009-08-02 15:54:34 +00:00
strife - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
actor.txt - Fixed: The big endian version of PalEntry did not add the DWORD d field. 2009-08-02 10:48:58 +00:00
constants.txt - Renamed SXF_CLIENTSPAWN to SXF_CLIENTSIDE for Skulltag compatibility. 2009-07-23 03:19:31 +00:00