.. |
afxres.h
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base_sysfb.cpp
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- include cleanup in Win32 folder.
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2020-04-11 14:00:15 +02:00 |
base_sysfb.h
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deadguy.bmp
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gl_sysfb.cpp
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- include cleanup in Win32 folder.
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2020-04-11 14:00:15 +02:00 |
gl_sysfb.h
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hardware.cpp
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- moved refreshfreq variable to a common place.
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2020-04-22 22:32:24 +02:00 |
hardware.h
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i_crash.cpp
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- include cleanup in Win32 folder.
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2020-04-11 14:00:15 +02:00 |
i_dijoy.cpp
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- merged FPalette and PaletteContainer.
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2020-04-11 20:19:53 +02:00 |
i_input.cpp
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- moved refreshfreq variable to a common place.
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2020-04-22 22:32:24 +02:00 |
i_input.h
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- reduce backend's dependency on game state by using callbacks.
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2020-04-11 20:19:53 +02:00 |
i_keyboard.cpp
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i_main.cpp
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
i_mouse.cpp
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
i_rawps2.cpp
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- reduce backend's dependency on game state by using callbacks.
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2020-04-11 20:19:53 +02:00 |
i_specialpaths.cpp
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
i_system.cpp
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- fixed compile errors in POSIX platform code.
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2020-04-22 20:42:13 +02:00 |
i_system.h
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
i_xinput.cpp
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- reduce backend's dependency on game state by using callbacks.
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2020-04-11 20:19:53 +02:00 |
icon1.ico
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resource.h
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- change IWAD startup dialog to allow selecting between OpenGL, Vulkan, and SoftPoly backends. (windows only)
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2019-12-23 20:05:17 -05:00 |
st_start.cpp
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
st_start_util.cpp
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
wglext.h
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win32basevideo.cpp
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- reduce backend's dependency on game state by using callbacks.
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2020-04-11 20:19:53 +02:00 |
win32basevideo.h
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win32glvideo.cpp
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
win32glvideo.h
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win32polyvideo.cpp
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
win32polyvideo.h
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- renamed fullscreen CVar internally to vid_fullscreen to make searching for it easier.
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2020-04-11 14:00:15 +02:00 |
win32vulkanvideo.cpp
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win32vulkanvideo.h
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- renamed fullscreen CVar internally to vid_fullscreen to make searching for it easier.
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2020-04-11 14:00:15 +02:00 |
winres.h
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zdoom.exe.manifest
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zdoom.natvis
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- fixed debugger visualization for FSoundID
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2019-12-10 16:38:37 +02:00 |
zdoom.rc
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- cleanup.
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2019-12-29 11:30:37 +01:00 |