mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-15 00:42:20 +00:00
371896b2cc
This fixes things like 'if (GetCVar(x))' not working
559 lines
15 KiB
C++
559 lines
15 KiB
C++
/*
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** thingdef_exp.cpp
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**
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** Expression parsing for DECORATE
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**
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**---------------------------------------------------------------------------
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** Copyright 2005 Jan Cholasta
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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** 4. When not used as part of ZDoom or a ZDoom derivative, this code will be
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** covered by the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or (at
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** your option) any later version.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "actor.h"
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#include "sc_man.h"
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#include "tarray.h"
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#include "templates.h"
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#include "cmdlib.h"
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#include "i_system.h"
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#include "m_random.h"
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#include "a_pickups.h"
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#include "thingdef.h"
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#include "p_lnspec.h"
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#include "doomstat.h"
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#include "thingdef_exp.h"
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FRandom pr_exrandom ("EX_Random");
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static FxExpression *ParseRandom(FScanner &sc, FName identifier, PClassActor *cls);
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static FxExpression *ParseRandomPick(FScanner &sc, FName identifier, PClassActor *cls);
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static FxExpression *ParseRandom2(FScanner &sc, PClassActor *cls);
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static FxExpression *ParseAbs(FScanner &sc, PClassActor *cls);
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static FxExpression *ParseAtan2(FScanner &sc, FName identifier, PClassActor *cls);
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static FxExpression *ParseMinMax(FScanner &sc, FName identifier, PClassActor *cls);
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static FxExpression *ParseClamp(FScanner &sc, PClassActor *cls);
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//
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// ParseExpression
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// [GRB] Parses an expression and stores it into Expression array
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//
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static FxExpression *ParseExpressionM (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionL (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionK (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionJ (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionI (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionH (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionG (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionF (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionE (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionD (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionC (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionB (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpressionA (FScanner &sc, PClassActor *cls);
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static FxExpression *ParseExpression0 (FScanner &sc, PClassActor *cls);
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FxExpression *ParseExpression (FScanner &sc, PClassActor *cls, bool mustresolve)
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{
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FxExpression *data = ParseExpressionM (sc, cls);
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if (mustresolve)
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{
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FCompileContext ctx(cls);
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data = data->Resolve(ctx);
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}
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return data;
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}
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static FxExpression *ParseExpressionM (FScanner &sc, PClassActor *cls)
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{
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FxExpression *condition = ParseExpressionL (sc, cls);
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if (sc.CheckToken('?'))
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{
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FxExpression *truex = ParseExpressionM (sc, cls);
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sc.MustGetToken(':');
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FxExpression *falsex = ParseExpressionM (sc, cls);
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return new FxConditional(condition, truex, falsex);
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}
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else
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{
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return condition;
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}
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}
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static FxExpression *ParseExpressionL (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionK (sc, cls);
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while (sc.CheckToken(TK_OrOr))
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{
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FxExpression *right = ParseExpressionK (sc, cls);
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tmp = new FxBinaryLogical(TK_OrOr, tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionK (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionJ (sc, cls);
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while (sc.CheckToken(TK_AndAnd))
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{
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FxExpression *right = ParseExpressionJ (sc, cls);
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tmp = new FxBinaryLogical(TK_AndAnd, tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionJ (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionI (sc, cls);
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while (sc.CheckToken('|'))
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{
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FxExpression *right = ParseExpressionI (sc, cls);
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tmp = new FxBinaryInt('|', tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionI (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionH (sc, cls);
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while (sc.CheckToken('^'))
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{
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FxExpression *right = ParseExpressionH (sc, cls);
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tmp = new FxBinaryInt('^', tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionH (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionG (sc, cls);
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while (sc.CheckToken('&'))
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{
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FxExpression *right = ParseExpressionG (sc, cls);
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tmp = new FxBinaryInt('&', tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionG (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionF (sc, cls);
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while (sc.GetToken() && (sc.TokenType == TK_Eq || sc.TokenType == TK_Neq))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionF (sc, cls);
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tmp = new FxCompareEq(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionF (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionE (sc, cls);
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while (sc.GetToken() && (sc.TokenType == '<' || sc.TokenType == '>' || sc.TokenType == TK_Leq || sc.TokenType == TK_Geq))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionE (sc, cls);
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tmp = new FxCompareRel(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionE (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionD (sc, cls);
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while (sc.GetToken() && (sc.TokenType == TK_LShift || sc.TokenType == TK_RShift || sc.TokenType == TK_URShift))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionD (sc, cls);
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tmp = new FxBinaryInt(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionD (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionC (sc, cls);
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while (sc.GetToken() && (sc.TokenType == '+' || sc.TokenType == '-'))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionC (sc, cls);
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tmp = new FxAddSub(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionC (FScanner &sc, PClassActor *cls)
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{
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FxExpression *tmp = ParseExpressionB (sc, cls);
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while (sc.GetToken() && (sc.TokenType == '*' || sc.TokenType == '/' || sc.TokenType == '%'))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionB (sc, cls);
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tmp = new FxMulDiv(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionB (FScanner &sc, PClassActor *cls)
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{
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sc.GetToken();
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switch(sc.TokenType)
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{
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case '~':
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return new FxUnaryNotBitwise(ParseExpressionA (sc, cls));
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case '!':
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return new FxUnaryNotBoolean(ParseExpressionA (sc, cls));
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case '-':
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return new FxMinusSign(ParseExpressionA (sc, cls));
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case '+':
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return new FxPlusSign(ParseExpressionA (sc, cls));
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default:
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sc.UnGet();
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return ParseExpressionA (sc, cls);
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}
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}
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//==========================================================================
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//
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// ParseExpressionB
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//
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//==========================================================================
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static FxExpression *ParseExpressionA (FScanner &sc, PClassActor *cls)
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{
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FxExpression *base_expr = ParseExpression0 (sc, cls);
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while(1)
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{
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FScriptPosition pos(sc);
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#if 0
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if (sc.CheckToken('.'))
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{
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if (sc.CheckToken(TK_Default))
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{
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sc.MustGetToken('.');
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base_expr = new FxClassDefaults(base_expr, pos);
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}
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sc.MustGetToken(TK_Identifier);
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FName FieldName = sc.String;
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pos = sc;
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/* later!
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if (SC_CheckToken('('))
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{
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if (base_expr->IsDefaultObject())
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{
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SC_ScriptError("Cannot call methods for default.");
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}
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base_expr = ParseFunctionCall(base_expr, FieldName, false, false, pos);
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}
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else
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*/
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{
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base_expr = new FxDotIdentifier(base_expr, FieldName, pos);
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}
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}
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else
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#endif
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if (sc.CheckToken('['))
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{
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FxExpression *index = ParseExpressionM(sc, cls);
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sc.MustGetToken(']');
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base_expr = new FxArrayElement(base_expr, index);
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}
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else break;
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}
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return base_expr;
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}
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static FxExpression *ParseExpression0 (FScanner &sc, PClassActor *cls)
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{
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FScriptPosition scpos(sc);
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if (sc.CheckToken('('))
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{
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FxExpression *data = ParseExpressionM (sc, cls);
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sc.MustGetToken(')');
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return data;
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}
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else if (sc.CheckToken(TK_True))
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{
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return new FxConstant(true, scpos);
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}
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else if (sc.CheckToken(TK_False))
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{
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return new FxConstant(false, scpos);
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}
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else if (sc.CheckToken(TK_IntConst))
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{
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return new FxConstant(sc.Number, scpos);
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}
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else if (sc.CheckToken(TK_FloatConst))
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{
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return new FxConstant(sc.Float, scpos);
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}
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else if (sc.CheckToken(TK_NameConst))
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{
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return new FxConstant(sc.Name, scpos);
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}
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else if (sc.CheckToken(TK_StringConst))
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{
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// String parameters are converted to names. Technically, this should be
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// done at a higher level, as needed, but since no functions take string
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// arguments and ACS_NamedExecuteWithResult/CallACS need names, this is
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// a cheap way to get them working when people use "name" instead of 'name'.
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return new FxConstant(FName(sc.String), scpos);
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}
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else if (sc.CheckToken(TK_Identifier))
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{
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FName identifier = FName(sc.String);
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FArgumentList *args;
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PFunction *func;
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switch (identifier)
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{
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case NAME_Random:
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case NAME_FRandom:
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return ParseRandom(sc, identifier, cls);
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case NAME_RandomPick:
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case NAME_FRandomPick:
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return ParseRandomPick(sc, identifier, cls);
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case NAME_Random2:
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return ParseRandom2(sc, cls);
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default:
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break;
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}
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if (sc.CheckToken('('))
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{
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switch (identifier)
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{
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case NAME_Min:
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case NAME_Max:
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return ParseMinMax(sc, identifier, cls);
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case NAME_Clamp:
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return ParseClamp(sc, cls);
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case NAME_Abs:
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return ParseAbs(sc, cls);
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case NAME_ATan2:
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case NAME_VectorAngle:
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return ParseAtan2(sc, identifier, cls);
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default:
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args = new FArgumentList;
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func = dyn_cast<PFunction>(cls->Symbols.FindSymbol(identifier, true));
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try
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{
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// There is an action function ACS_NamedExecuteWithResult which must be ignored here for this to work.
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if (func != NULL && identifier != NAME_ACS_NamedExecuteWithResult)
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{
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sc.UnGet();
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ParseFunctionParameters(sc, cls, *args, func, "", NULL);
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return new FxVMFunctionCall(func, args, sc);
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}
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else if (!sc.CheckToken(')'))
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{
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do
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{
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args->Push(ParseExpressionM (sc, cls));
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}
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while (sc.CheckToken(','));
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sc.MustGetToken(')');
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}
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return new FxFunctionCall(NULL, identifier, args, sc);
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}
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catch (...)
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{
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delete args;
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throw;
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}
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break;
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}
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}
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else
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{
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return new FxIdentifier(identifier, sc);
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}
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}
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else
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{
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FString tokname = sc.TokenName(sc.TokenType, sc.String);
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sc.ScriptError ("Unexpected token %s", tokname.GetChars());
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}
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return NULL;
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}
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static FRandom *ParseRNG(FScanner &sc)
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{
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FRandom *rng;
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if (sc.CheckToken('['))
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{
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sc.MustGetToken(TK_Identifier);
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rng = FRandom::StaticFindRNG(sc.String);
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sc.MustGetToken(']');
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}
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else
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{
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rng = &pr_exrandom;
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}
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return rng;
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}
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static FxExpression *ParseRandom(FScanner &sc, FName identifier, PClassActor *cls)
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{
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FRandom *rng = ParseRNG(sc);
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sc.MustGetToken('(');
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FxExpression *min = ParseExpressionM (sc, cls);
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sc.MustGetToken(',');
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FxExpression *max = ParseExpressionM (sc, cls);
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sc.MustGetToken(')');
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if (identifier == NAME_Random)
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{
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return new FxRandom(rng, min, max, sc);
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}
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else
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{
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return new FxFRandom(rng, min, max, sc);
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}
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}
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static FxExpression *ParseRandomPick(FScanner &sc, FName identifier, PClassActor *cls)
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{
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bool floaty = identifier == NAME_FRandomPick;
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FRandom *rng;
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TArray<FxExpression*> list;
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list.Clear();
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int index = 0;
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rng = ParseRNG(sc);
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sc.MustGetToken('(');
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for (;;)
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{
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FxExpression *expr = ParseExpressionM(sc, cls);
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list.Push(expr);
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if (sc.CheckToken(')'))
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break;
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sc.MustGetToken(',');
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}
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return new FxRandomPick(rng, list, floaty, sc);
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}
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static FxExpression *ParseRandom2(FScanner &sc, PClassActor *cls)
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{
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FRandom *rng = ParseRNG(sc);
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FxExpression *mask = NULL;
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sc.MustGetToken('(');
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if (!sc.CheckToken(')'))
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{
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mask = ParseExpressionM(sc, cls);
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sc.MustGetToken(')');
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}
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return new FxRandom2(rng, mask, sc);
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}
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static FxExpression *ParseAbs(FScanner &sc, PClassActor *cls)
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{
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FxExpression *x = ParseExpressionM (sc, cls);
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sc.MustGetToken(')');
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return new FxAbs(x);
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}
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static FxExpression *ParseAtan2(FScanner &sc, FName identifier, PClassActor *cls)
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{
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FxExpression *a = ParseExpressionM(sc, cls);
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sc.MustGetToken(',');
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FxExpression *b = ParseExpressionM(sc, cls);
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sc.MustGetToken(')');
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return identifier == NAME_ATan2 ? new FxATan2(a, b, sc) : new FxATan2(b, a, sc);
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}
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static FxExpression *ParseMinMax(FScanner &sc, FName identifier, PClassActor *cls)
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{
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TArray<FxExpression*> list;
|
|
for (;;)
|
|
{
|
|
FxExpression *expr = ParseExpressionM(sc, cls);
|
|
list.Push(expr);
|
|
if (sc.CheckToken(')'))
|
|
break;
|
|
sc.MustGetToken(',');
|
|
}
|
|
return new FxMinMax(list, identifier, sc);
|
|
}
|
|
|
|
static FxExpression *ParseClamp(FScanner &sc, PClassActor *cls)
|
|
{
|
|
FxExpression *src = ParseExpressionM(sc, cls);
|
|
sc.MustGetToken(',');
|
|
FxExpression *min = ParseExpressionM(sc, cls);
|
|
sc.MustGetToken(',');
|
|
FxExpression *max = ParseExpressionM(sc, cls);
|
|
sc.MustGetToken(')');
|
|
|
|
// Build clamp(a,x,y) as min(max(a,x),y)
|
|
TArray<FxExpression *> list(2);
|
|
list.Reserve(2);
|
|
list[0] = src;
|
|
list[1] = min;
|
|
FxExpression *maxexpr = new FxMinMax(list, NAME_Max, sc);
|
|
list[0] = maxexpr;
|
|
list[1] = max;
|
|
return new FxMinMax(list, NAME_Min, sc);
|
|
}
|