gzdoom/src/gl
2014-07-27 21:57:05 +02:00
..
data - fixed: The code for updating vertex dirty state had been completely missing. I have no idea when it disappeared... 2014-07-27 17:58:51 +02:00
dynlights Fix compilation errors in latest texture-related changes 2014-06-01 10:27:16 +03:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
models - fixed several incorrect uses of abs instead of fabs. 2014-07-27 21:57:05 +02:00
renderer - fixed: the delayed state changer for the alpha function called glBlendFunc instead of glAlphaFunc. 2014-05-11 13:29:06 +02:00
scene - fixed several incorrect uses of abs instead of fabs. 2014-07-27 21:57:05 +02:00
shaders Fix compilation errors in latest texture-related changes 2014-06-01 10:27:16 +03:00
system - fixed: The code for updating vertex dirty state had been completely missing. I have no idea when it disappeared... 2014-07-27 17:58:51 +02:00
textures Fix compilation errors in latest texture-related changes 2014-06-01 10:27:16 +03:00
utility - made adjustments to the texture loading code to account for the recent changes to handle long texture names. 2014-05-15 19:27:22 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00