mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 23:32:02 +00:00
Fix compilation errors in latest texture-related changes
GCC and Clang complain about non-POD type passed to variadic function.
This commit is contained in:
parent
d925279bef
commit
a26fbc74f0
6 changed files with 13 additions and 13 deletions
|
@ -689,7 +689,7 @@ CCMD(listlights)
|
|||
if (dl->target)
|
||||
{
|
||||
FTextureID spr = gl_GetSpriteFrame(dl->target->sprite, dl->target->frame, 0, 0, NULL);
|
||||
Printf(", frame = %s ", TexMan[spr]->Name);
|
||||
Printf(", frame = %s ", TexMan[spr]->Name.GetChars());
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -689,7 +689,7 @@ void gl_ParseHardwareShader(FScanner &sc, int deflump)
|
|||
{
|
||||
if (tex->bWarped != 0)
|
||||
{
|
||||
Printf("Cannot combine warping with hardware shader on texture '%s'\n", tex->Name);
|
||||
Printf("Cannot combine warping with hardware shader on texture '%s'\n", tex->Name.GetChars());
|
||||
return;
|
||||
}
|
||||
tex->gl_info.shaderspeed = speed;
|
||||
|
|
|
@ -177,7 +177,7 @@ int CheckDDPK3(FTexture *tex)
|
|||
|
||||
for (const char ** extp=extensions; *extp; extp++)
|
||||
{
|
||||
checkName.Format(*checklist, tex->Name, *extp);
|
||||
checkName.Format(*checklist, tex->Name.GetChars(), *extp);
|
||||
int lumpnum = Wads.CheckNumForFullName(checkName);
|
||||
if (lumpnum >= 0) return lumpnum;
|
||||
}
|
||||
|
@ -358,7 +358,7 @@ int CheckExternalFile(FTexture *tex, bool & hascolorkey)
|
|||
|
||||
for (const char ** extp=extensions; *extp; extp++)
|
||||
{
|
||||
checkName.Format(*checklist, progdir.GetChars(), tex->Name, *extp);
|
||||
checkName.Format(*checklist, progdir.GetChars(), tex->Name.GetChars(), *extp);
|
||||
if (_access(checkName, 0) == 0)
|
||||
{
|
||||
hascolorkey = !!strstr(checkName, "-ck.");
|
||||
|
|
|
@ -1092,7 +1092,7 @@ int FGLTexture::Dump(int i)
|
|||
{
|
||||
int cnt = 0;
|
||||
int lump = tex->GetSourceLump();
|
||||
Printf(PRINT_LOG, "Texture '%s' (Index %d, Lump %d, Name '%s'):\n", tex->Name, i, lump, Wads.GetLumpFullName(lump));
|
||||
Printf(PRINT_LOG, "Texture '%s' (Index %d, Lump %d, Name '%s'):\n", tex->Name.GetChars(), i, lump, Wads.GetLumpFullName(lump));
|
||||
if (hirestexture) Printf(PRINT_LOG, "\tHirestexture\n");
|
||||
if (glpatch) Printf(PRINT_LOG, "\tPatch\n"),cnt++;
|
||||
if (gltexture[0]) Printf(PRINT_LOG, "\tTexture (x:no, y:no )\n"),cnt++;
|
||||
|
|
|
@ -168,7 +168,7 @@ void gl_ParseSkybox(FScanner &sc)
|
|||
}
|
||||
if (facecount != 3 && facecount != 6)
|
||||
{
|
||||
sc.ScriptError("%s: Skybox definition requires either 3 or 6 faces", sb->Name);
|
||||
sc.ScriptError("%s: Skybox definition requires either 3 or 6 faces", sb->Name.GetChars());
|
||||
}
|
||||
sb->SetSize();
|
||||
TexMan.AddTexture(sb);
|
||||
|
@ -209,7 +209,7 @@ void gl_ParseVavoomSkybox()
|
|||
FTexture *tex = TexMan.FindTexture(sc.String, FTexture::TEX_Wall, FTextureManager::TEXMAN_TryAny);
|
||||
if (tex != NULL)
|
||||
{
|
||||
Printf("Texture '%s' not found in Vavoom skybox '%s'\n", sc.String, sb->Name);
|
||||
Printf("Texture '%s' not found in Vavoom skybox '%s'\n", sc.String, sb->Name.GetChars());
|
||||
}
|
||||
sb->faces[facecount] = tex;
|
||||
sc.MustGetStringName("}");
|
||||
|
@ -218,7 +218,7 @@ void gl_ParseVavoomSkybox()
|
|||
}
|
||||
if (facecount != 6)
|
||||
{
|
||||
sc.ScriptError("%s: Skybox definition requires 6 faces", sb->Name);
|
||||
sc.ScriptError("%s: Skybox definition requires 6 faces", sb->Name.GetChars());
|
||||
}
|
||||
sb->SetSize();
|
||||
TexMan.AddTexture(sb);
|
||||
|
|
|
@ -294,7 +294,7 @@ void FTexture::CreateDefaultBrightmap()
|
|||
if (GlobalBrightmap.Remap[texbuf[i]] == white)
|
||||
{
|
||||
// Create a brightmap
|
||||
DPrintf("brightmap created for texture '%s'\n", Name);
|
||||
DPrintf("brightmap created for texture '%s'\n", Name.GetChars());
|
||||
gl_info.Brightmap = new FBrightmapTexture(this);
|
||||
gl_info.bBrightmapChecked = 1;
|
||||
TexMan.AddTexture(gl_info.Brightmap);
|
||||
|
@ -302,7 +302,7 @@ void FTexture::CreateDefaultBrightmap()
|
|||
}
|
||||
}
|
||||
// No bright pixels found
|
||||
DPrintf("No bright pixels found in texture '%s'\n", Name);
|
||||
DPrintf("No bright pixels found in texture '%s'\n", Name.GetChars());
|
||||
gl_info.bBrightmapChecked = 1;
|
||||
}
|
||||
else
|
||||
|
@ -735,13 +735,13 @@ void gl_ParseBrightmap(FScanner &sc, int deflump)
|
|||
|
||||
if (bmtex != NULL)
|
||||
{
|
||||
Printf("Multiple brightmap definitions in texture %s\n", tex? tex->Name : "(null)");
|
||||
Printf("Multiple brightmap definitions in texture %s\n", tex? tex->Name.GetChars() : "(null)");
|
||||
}
|
||||
|
||||
bmtex = TexMan.FindTexture(sc.String, FTexture::TEX_Any, FTextureManager::TEXMAN_TryAny);
|
||||
|
||||
if (bmtex == NULL)
|
||||
Printf("Brightmap '%s' not found in texture '%s'\n", sc.String, tex? tex->Name : "(null)");
|
||||
Printf("Brightmap '%s' not found in texture '%s'\n", sc.String, tex? tex->Name.GetChars() : "(null)");
|
||||
}
|
||||
}
|
||||
if (!tex)
|
||||
|
@ -765,7 +765,7 @@ void gl_ParseBrightmap(FScanner &sc, int deflump)
|
|||
{
|
||||
if (tex->bWarped != 0)
|
||||
{
|
||||
Printf("Cannot combine warping with brightmap on texture '%s'\n", tex->Name);
|
||||
Printf("Cannot combine warping with brightmap on texture '%s'\n", tex->Name.GetChars());
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue