gzdoom/src/textures
Randy Heit a3e8a0cefd - Removed the S_Sound() variant that allows for pointing the origin at an
arbitrary point. It has been replaced with a variant that takes a polyobject
  as a source, since that was the only use that couldn't be rewritten with the
  other variants. This also fixes the bug that polyobject sounds were not
  successfully saved and caused a crash when reloading the game. Note that
  this is a significant change to how equality of sound sources is determined,
  so some things may not behave quite the same as before. (Which would be a
  bug, but hopefully everything still sounds the same.)


SVN r1059 (trunk)
2008-07-01 04:06:56 +00:00
..
automaptexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
bitmap.cpp - Fixed: 3D hardware texture filling did not copy pixels with 0 alpha, 2008-05-16 23:36:47 +00:00
bitmap.h - Fixed: All translucent blending operations for CopyColors must treat an 2008-05-17 08:18:31 +00:00
buildtexture.cpp - Changed FImageCollection to return translated texture indices so 2008-06-15 18:36:26 +00:00
canvastexture.cpp - Fixed: The SimpleCanvas in FCanvasTexture must be declared as a soft 2008-03-12 17:47:22 +00:00
ddstexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
flattexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
imgztexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
jpegtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
multipatchtexture.cpp - Removed the S_Sound() variant that allows for pointing the origin at an 2008-07-01 04:06:56 +00:00
patchtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
pcxtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
pngtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
rawpagetexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
texture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
texturemanager.cpp - Fixed compilation issues with GCC. 2008-06-24 02:56:27 +00:00
textures.h - Added support for ST's QUARTERGRAVITY flag. 2008-06-22 09:13:19 +00:00
tgatexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
warptexture.cpp - Fixed: Warped textures didn't work anymore because the default speed was 0. 2008-05-01 23:52:57 +00:00